Here is a link to a .RAR bundle which includes all the .html transcripts for AIM online sessions 1-32.
PCs: Doorjamb
NPCs
Private Prell (human male): A lithe private of the Fourth Eidolorn in his late teens. He's got baby blue eyes and peach fuzz on his chin. Prell is one of the more competent men in Doorjamb's unit during the War for Floivin Province, and is assigned to accompany him on the 'rear sweep' of Littlewolf, Cedarway and Ettinhead. Normally fights with chain mail and a pole arm, but Doorjamb has him change armor, so he ends up in a tight suit of Skull Collar leather...
Sergeant Lusker (human male): A grizzled older man in his leathers, he's got a missing left eye with scars all about his forehead, and so much facial hair that his beard has a beard. Speaks roughly, and has a skill at sneaking and stabbing, with no visible weapons aside from his empty, gross eyesocket and a crooked smile. Lusker is one of the more competent men in Doorjamb's unit during the War for Floivin Province, and is assigned to accompany him on the 'rear sweep' of Littlewolf, Cedarway and Ettinhead.
Tuesday, December 20, 2011
Friday, December 9, 2011
Session 27 (12/9/11)
The War for Floivin Province, Part II
*This session used an experimental mass combat system rooted in standard 3.5 D&D combat rules.*
Essel, Malarous 18th, 838 ID
The battle surges on into the summer night as the Skull Collars and Fourth Eidolorn collide in a massive struggle south of Livenoak, where the Frail Forest and Crown Pasture meet. Several of the PCs involve themselves as support to the superior military forces. After a few hours of bloodshed, the hobgoblin infantry under Ironballs is able to kill Captain Vrast and his Traeger conscripts. Meanwhile, the undead hordes press their advantage against Floivin Keep itself, and in the first major Last Eidolorn tragedy of the confrontation, Captain Reckon is overswarmed and slain by both zombies and skeletal troops en masse.
Ivric, Malarous 19th, 838 ID
With midnight comes no cessation of hostilities, and as desperation sets in forth both forces, the *Sudden Death Overtime* phase of the fight begins. Despite the lack of daylight, Lt. Langston's archers are able to defeat the Blooded Lash Air Cavalry as they dive and dart around the walls of the Keep. Lt. Wogg's Hydra Division manages to finally destroy Lt. Harmon Shast's conscripts of the Fourth Eidolorn, and the Wizards Elite under Prepostero lay low the Skull Collars' bugbear infantry and their chieftain, Greklik. The undead wizard Ogrous defeats Major Vanquo, opening up the East Gates of Floivin Keep for further abuse. In the Crown Pasture, the Skull Collar archers defeat Lt. Chorus of the Fourth Eidolorn in a deadly exchange of volleys, but Ryit the barbarian and the peasants under her command are able to defeat (and slay) Ironballs. Darkahn finds some loot!
Despite their tattered forces, Slab and Darkhan are able to combine what remains of their small host and dispatch the Skull Collar worg riders pursuing them across the pasture, and Langston and Luz do a number on the undead swell at the Keep. Sadly, there are a number of other friendly casualties including Belgin Hosspotch, Captain Tarl Treadmyr, and Command Doolan, all of whom can't hold back the forces from the Western Gate. Both East and West walls of the Keep crumble. Thankfully, the Skull Collars are finally defeated, with Mudgol and Vhelok taking some of their chiefs captive (Chizel, Lt. Wogg, Gusta and another unnamed goblin warlord). Those Fourth Eidolorn faces able march towards the Keep to assist, along with Captain Hoary, Major Scott Morrow (now the ranking officer in the Province) and several of the PCs.
And as the morning marches onward, the sun rising in the sky, the Mother of All Brawls begins in the streets of Floivin Keep, as a host of local heroes and soldiers converges upon a regiment of undead knights, zombie masters, hulking corpses, doppelgangers, an ebon-skinned giant and one unshakable, heavily armed ghost...
Casualties of War: Cmd. Doolan, Maj. Vanquo, Cpt. Reckon, Cpt. Vrask, Cpt. Tarl Treadmyr, Lt. Harmon Shast, Lt. Chorus, Belgin Hosspotch.
Heroes Left Standing: Cmd. Vhelok, Maj. Scott Morrow, Cpt. Hoary, Cpt. Kennel, Blake Bauerkroft, Mistlethroe, Lt. Bergothe 'the Boar', Conniff, Prelate Akstra, Pvt. Lamontaine, John 'Blow', Pvt. Odd Jon Stuckle, Pvt. Teckler, Skrel, Anenome, Apprentice Letoe, and the PCs.
PCs: Darkahn, Doorjamb, Langston, Luz, Mudgol, Slab
*This session used an experimental mass combat system rooted in standard 3.5 D&D combat rules.*
Essel, Malarous 18th, 838 ID
The battle surges on into the summer night as the Skull Collars and Fourth Eidolorn collide in a massive struggle south of Livenoak, where the Frail Forest and Crown Pasture meet. Several of the PCs involve themselves as support to the superior military forces. After a few hours of bloodshed, the hobgoblin infantry under Ironballs is able to kill Captain Vrast and his Traeger conscripts. Meanwhile, the undead hordes press their advantage against Floivin Keep itself, and in the first major Last Eidolorn tragedy of the confrontation, Captain Reckon is overswarmed and slain by both zombies and skeletal troops en masse.
Ivric, Malarous 19th, 838 ID
With midnight comes no cessation of hostilities, and as desperation sets in forth both forces, the *Sudden Death Overtime* phase of the fight begins. Despite the lack of daylight, Lt. Langston's archers are able to defeat the Blooded Lash Air Cavalry as they dive and dart around the walls of the Keep. Lt. Wogg's Hydra Division manages to finally destroy Lt. Harmon Shast's conscripts of the Fourth Eidolorn, and the Wizards Elite under Prepostero lay low the Skull Collars' bugbear infantry and their chieftain, Greklik. The undead wizard Ogrous defeats Major Vanquo, opening up the East Gates of Floivin Keep for further abuse. In the Crown Pasture, the Skull Collar archers defeat Lt. Chorus of the Fourth Eidolorn in a deadly exchange of volleys, but Ryit the barbarian and the peasants under her command are able to defeat (and slay) Ironballs. Darkahn finds some loot!
Despite their tattered forces, Slab and Darkhan are able to combine what remains of their small host and dispatch the Skull Collar worg riders pursuing them across the pasture, and Langston and Luz do a number on the undead swell at the Keep. Sadly, there are a number of other friendly casualties including Belgin Hosspotch, Captain Tarl Treadmyr, and Command Doolan, all of whom can't hold back the forces from the Western Gate. Both East and West walls of the Keep crumble. Thankfully, the Skull Collars are finally defeated, with Mudgol and Vhelok taking some of their chiefs captive (Chizel, Lt. Wogg, Gusta and another unnamed goblin warlord). Those Fourth Eidolorn faces able march towards the Keep to assist, along with Captain Hoary, Major Scott Morrow (now the ranking officer in the Province) and several of the PCs.
And as the morning marches onward, the sun rising in the sky, the Mother of All Brawls begins in the streets of Floivin Keep, as a host of local heroes and soldiers converges upon a regiment of undead knights, zombie masters, hulking corpses, doppelgangers, an ebon-skinned giant and one unshakable, heavily armed ghost...
Casualties of War: Cmd. Doolan, Maj. Vanquo, Cpt. Reckon, Cpt. Vrask, Cpt. Tarl Treadmyr, Lt. Harmon Shast, Lt. Chorus, Belgin Hosspotch.
Heroes Left Standing: Cmd. Vhelok, Maj. Scott Morrow, Cpt. Hoary, Cpt. Kennel, Blake Bauerkroft, Mistlethroe, Lt. Bergothe 'the Boar', Conniff, Prelate Akstra, Pvt. Lamontaine, John 'Blow', Pvt. Odd Jon Stuckle, Pvt. Teckler, Skrel, Anenome, Apprentice Letoe, and the PCs.
PCs: Darkahn, Doorjamb, Langston, Luz, Mudgol, Slab
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