Wednesday, April 14, 2010

Classes of Udders Well

Barbarian: Though a barbarian would be an anomaly within the Vernal Valley region, especially within Floivin Keep, it is possible that they might filter through en route to other lands of the Eidolorn Empire, or perhaps escaped from Sothos Karr to the South (humans and half-orcs), seeking employment within a more pastoral area. Several barbarians are known to have settled the Valley and turned to lives as farmers or woodsmen.

Bard: A good number of entertainers and troubadours pass through Floivin Keep and the surrounding communities, and some are home-bred, like the almost famous gnome minstrel Heckler Ronn, or the enchanting muse Mercede, daughter of Regent Bauerkroft, who is known to give public recitals at important events. Bards are also common within the elf bands of the Frail Forest.

Beguiler: Often used as spies and saboteurs throughout the Eidolorn, beguilers most often operate solo, however others have been known to coordinate groups of villains. One of the PCs' most persistent enemies, Shalabar Klasp, exhibits abilities that likely pin him as a beguiler.

Cleric: Almost all clerics in the Udders Well area follow Eleste, Warrior-Saint of the Eidolorn Empire. They are known for their flowing silver and white robes over armor, and the jeweled long swords they wield in her honor. However, there are many who favor Crake, the Raven Lord, a patron of travelers and revelry. Crake is most popular among halfings and elves, but even human travelers are known to offer him a limerick or prayer to guide them safely through the lands. Crake's clerics wield road-tested quarterstaves and are known to bless travelers with wreathes of pine cones, berries and raven feathers. Further information on clerics can be found in a further post.

Dragon Shamans: There are a great many regions of Thault wherein dragons reign or hunt, and its quite likely that dragon shamans might be connected (or severed) from an older true dragon. So this is a viable character option, if not a common one. If interested in this path, speak with the DM to determine an origin and possibly a dragon with which your character will have some connection, maybe even serve.

Druid: A small sect of Crake's following, the Circle of the Crow, has invested themselves more closely in the landscape of the Vernal Valley, and attempt to curb the farmers into practices most safe for themselves and the wildlife of the Valley. They are few in number, and the only druids known for many miles about.

Duskblade: These hybrid spellcaster/warriors are trained in the distant Southern land of Mitruul, so it's highly unlikely they would be discovered elsewhere. However, expatriates and adventurers have been known to wander far afield and teach the secrets and techniques of the trade to their distant elven and half-elven kin. It's possible that through some blood bond or other situation a non-elf could be trained in the class, but this would be such a rare case that the DM should be consulted first.

Favored Soul: Favored souls are often counted among the clergies of the various deities, though few if any have yet to be encountered in Floivin Province, with the possible exception of Everett Tasker, companion to Betrice Othen and possible favored of Eleste. It is assumed that such individuals also exist in the followings of Crake, Gruumsh, and Moradin.

Fighter: Fighters make up the crux of the class population in Udders Well, whether they're soldiers of the Last Eidolorn or adventurers for hire. Archers and melee men both are common amongst all the races of the Vernal Valley, and the orcs of Sothos Karr.

Healer: Specialists in battling wounds and ailments, healers are likely drawn from the ranks of adepts, civilian herbalists and other individuals who work behind the scenes. After the battle for Floivin Province against the ravenous undead hordes and goblin tribes, a number of folks surfaced who might possess these abilities.

Hexblade:
Like warlocks, hexblades are a truly rare commodity among the adventuring types of the Eidolorn Empire. However, that doesn't mean they do not exist, and in fact the PCs might have already met one in their journeys.

Knight:
Noblemen or chivalrous upstarts, they are usually encountered in Carbadi, the capital province of the Eidolorn Empire, where they have various order represented at the Court of the Emperor. The warring barons of Braul are also known to have knights in their service, but they are rarely found in the Western regions of Thault.

Monk: A monk is another rarity in Udders Well, and most encountered are likely to be mere passers through. However, it is not unheard of for an aesthetic monk to take residence in some tranquil area in the Vernal Valley, and there is supposedly a secret order hidden within the barrens of the Fyreklaw where ex-slaves train themselves to overthrow the tyrannical Dror Gheel.

Paladin: The clergy of the Warrior-Saint Eleste is also home to a small number of paladins, who serve as strong arms and complements to the ranks of the Last Eidolorn. Some are often given other goals which they work towards in the company of adventurers.

Ranger: Woodsmen and trackers are fairly common in the Udders Well region, especially the Frail Forest. Some work independently as hunters and guides, some alongside the Circle of the Crow, and others are found within the ranks of the Last Eidolorn as scouts and vanguards.

Rogue: Thieves and cheats are an unfortunate byproduct of Floivin Keep society, especially in spring and summer months when the population swells through a large number of travelers and traders. The halflings of the Hosspotch are widely suspected to contain many rogues among them, but they've been crafty enough to avoid any major incident with the law.

Scout: Scouts are used as vanguards and patrolmen by the Last Eidolorn guard, just as they would be in other military hosts. A few exist within the surviving ranks of the local Floivin infantry, though the one known scout, Pvt. Rigley of the Fourth Eidolorn who fought in the Commander's Cup and later traveled with Doorjamb, was slain.

Shadow Mage:
Though a rare practice, there is one Arkana Arkiva professor (Koss Karn) who has studied in both shadow magic and necromancy. Now that Karn has been freed from the Astral Plane, where he was being held prisoner with numerous other staff, he can teach interested parties in this class, making it available to Floivin Province and surrounding regions.

Sorcerer: The sorcerer is perhaps the rarest class in the Udders Well region, practically an anomaly, but like most wizards in the region, they would be expected to report themselves to the Arkana Arkiva, a council of wizards in Floivin Keep presided over by Spurr the Meticulous, counselor of Regent Bauerkroft.

Spellthief: Spellthieves are in general looked down upon by the magic using community, but Grandmother is known to keep a few of her Hosspotches trained in this art to deal with magical threats, and any further inquiries to be trained in the technique should be directed at the clan, though some serious compensation might be required.

Spirit Shaman: Theoretically, spirit shamans would draw their number among the more primitive humanoid or demi-human trives of Thault. Thus far, none have been encountered in Floivin Province, but if one were to search, one might seek out the troglodyte, kobold or goblins and inquire with them...

Swashbuckler:
Rare, dashing swordsmen and duelists who favor a lighter form of combat, the swashbuckler is not someone you normally find within the ranks of the Last Eidolorn. However, in his service, Doorjamb Grizzlebeard has encountered one individual who might fit this bill en route to Littlewolf, an elf named Grail 'Whistleblade'. Interested parties might seek him out.

Warlock:
These strange spellcasters generally keep to themselves, a rarity not found often in the Eidolorn Empire, but possible to encounter individually. There are rumors of a warlock in the Wizards Elite of Toul Tabor, somewhere in the city of Tarair which the PCs have visited, but the exact identity is unknown.

Warmage:
Though there is no active warmage trainer currently available at the Arkana Arkiva, there are surely a number of them belonging to the Wizards Elite of Toul Tabor, so those interested in this rare specialist class should inquire at one of the Elite Chantries in the major cities there.

Wizard:
The magical arts are the province of the Arkana Arkiva, a guild-council of wizards that meets at Flabbergast Manor in Floivin Keep, so-named for its unusual, shifting appearance and location throughout the town. The master of this order, Spurr the Meticulous, serves as counselor and right hand man to Regent Bauerkroft, who has asked that the order keep a tight watch on who is performing magic in the area. Specialist wizards of all stripes exist within the Arkiva, and the Wizards Elite of Toul Tabor.

All classes use the standard spells and abilities found in the Player's Handbook 3.5. There are also additional NPC classes from the Dungeon Master's Guide: Adept, Aristocrat, Commoner, Expert and Warrior which make up much of the region's population, but these are not adequate for PC options.

Prestige Class Trainers

Abjurant Champion: unknown 
Acolyte of the Skin: 'Breather' Bem (Tarair, Toul Tabor)
Alienist: Teven 'the Worm' (Vettlar or Floivin Keep)
Animal Lord:
unknown 
Arcane Archer: Madolan Roodeye (Floivin Province)
Arcane Trickster: Basqiam (Delvesh, Toul Tabor)
Archmage: Spurr the Meticulous (Floivin Keep), Regent Dharmark 'Spellhammer' (Olgest, Toul Tabor)
Argent Savant: unknown
Assassin:
The Hello Men (Toul Tabor)
Avenging Executioner: unknown 

Battle Trickster: Nesh (Frail Forest)
Bear Warrior: Skaff (Gronggen, Wintersbreath)
Beastmaster: unknown
Black Flame Zealot:
unknown
Blackguard:
Balann Du'arr (Vhorinyr)
Bladesinger: unknown
 
Blighter: unknown
Blood Magus:
unknown
Bloodhound:
Kalkan (Floivin Keep?)
Bonded Summoner:
unknown
Cavalier: unknown
 
Church Inquisitor: unknown
Cloaked Dancer:
unknown
Combat Trapsmith:
Hayden Groyd (Span Rapids, Toul Tabor)
Consecrated Harrier:
Chath Mulforth (Tarair, Toul Tabor)
Contemplative: unknown
Dark Hunter: unknown
Darkwood Stalker: unknown
Dervish: unknown

Divine Crusader: unknown
Divine Oracle:
unknown
Dragon Disciple:
Bledd Wardai (Sothos Karr)
Dread Pirate: unknown
 
Drunken Master: unknown 
Duelist: Rumbolt Roy ('Castle' Roy)
Dungeon Delver: Hroemer (Floivin Province)

Dwarven Defender: Captain Krennyk (Floivin Keep)
Effigy Master: unknown 
Eldritch Disciple: unknown 
Eldritch Knight: Asmalix (Faenak, Toul Tabor)
Eldritch Theurge: unknown
Elemental Savant: unknown 
Enlightened Fist: unknown
Enlightened Spirit: unknown 
Entropomancer: unknown
Evangelist:
unknown
Exemplar:
unknown
Exotic Weapon Master:
Baxter the Mighty (Toul Tabor)
Eye of Gruumsh:
Kraalt Zu'ut (Sothos Karr)
Fatespinner:
Wuzowark (Faenak, Toul Tabor)
Fortune's Friend:
unknown
Frenzied Berserker:
Butcher Krazz (Floivin Province)
Geomancer:
unknown
Geometer:
unknown 
Ghost-Faced Killer: unknown
Gnome Giant-Slayer:
Krory Batts (Osgot, Wintersbreath)
Gray Guard:
unknown
Halfling Outrider:
unknown
Havoc Mage:
unknown 
Hierophant: Greatblade Grast, Favored Blade Fulkrek (Olgest, Toul Tabor)
Highland Stalker: unknown
 
Holy Liberator: unknown
Holy Scourge:
unknown
Horizon Walker: Scott Morrow (Flovin Keep)
Hospitaler: unknown
Hulking Hurler: unknown
Hunter of the Dead: unknown
 
Initiate of the Sevenfold Veil: unknown
Invisible Blade: unknown

Justiciar: unknown
Knight of the Chalice:
unknown
Knight Protector:
unknown
Loremaster:
Monch Gnarlbottom (Floivin Keep) 
Lyric Thaumaturge: unknown 
Maester: unknown
Mage of the Arcane Order:
unknown 
Magical Trickster: unknown
Malconvoker:
unknown 
Master of Many Forms: unknown
Master of Masks:
unknown
Master of the Unseen Hand:
unknown
Master Specialist:
unknown
Master Thrower:
unknown
Master Transmogrifist:
unknown
Mindbender:
unknown
Mindspy:
unknown
Mountebank:
D'loss Tarr (Toul Tabor)
Mystic Theurge:
Mistlethroe (Arkana Arkiva)
Nature's Warrior: unknown
Nightmare Spinner: unknown
Occult Slayer:
unknown

Ollum: unknown
Order of the Bow Initiate: Flelech Rabbitsbane (Thulemoot, Toul Tabor)

Pious Templar: Retta Bethrak (The Mimresh)
Rage Mage:
unknown
Rainbow Servant:
unknown
Reaping Mauler:
unknown
Red Wizard:
Merevos 'Melek' Tha (Floivin Keep?)
Sacred Exorcist: unknown
Sacred Fist: unknown
Seeker of the Song:
unknown
 
Shadowdancer: Grandmother Hosspotch (Hobfast)
Shadowmind: unknown
 
Skullclan Hunter: unknown
Spellsword: unknown
Spellwarp Sniper: unknown 

Spymaster: unknown
Stonelord: unknown
Stormlord: unknown
Streetfighter:
unknown
Sublime Chord:
unknown
 
Tactical Soldier: unknown
Tattooed Monk: unknown
Tempest: unknown
 
Thaumaturgist: Mottle Thronn (Vettlar)
Thief-Acrobat: unknown

Ultimate Magus: unknown 
Uncanny Trickster: unknown 
Unseen Seer: unknown
Ur-Priest:
unknown
Vigilante:
unknown
Virtuoso:
unknown
Void Disciple:
unknown
War Chanter:
unknown
War Hulk:
unknown 
Warchief: Ex-Chief Chizel (Sothos Karr)
Warpriest: Favored Blade Jast Thumbyr (Olgest, Toul Tabor), Bishop Brandler (Floivin Keep)
Warshaper: unknown 

Wayfarer Guide: unknown
Wild Mage: unknown
Wild Plains Outrider: unknown
Wild Soul: unknown


Barred Classes/Prestige Classes: Daggerspell Mage/Shaper, Dragon Samurai, Fochluchan Lyrist, Green Star Adept, Kensai, Nightsong Enforcer/Infiltrator, Ninja, Psibond Agent, Purple Dragon Knight, Radiant Servant of Pelor, Ravager, Ronin, Samurai, Seeker of the Mystic Isle, Shadowbane Inquisitor/Stalker, Shining Blade of Heironeous, Shugenja, Suel Arcanamach, Temple Raider of Olidammara, Thayan Knight, Wu Jen, or anything from a source the DM has yet to unlock.

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