Thursday, July 26, 2012

Session 36 (7/26/12)

Ivric, Malarous 26th 838 ID 

The Battle of Tretcher Part II 

The surviving members of the expedition continue to press on desperately against the Vandrakki berserkers, as their spells and tricks run down to a gruesome exhibition of hacking and killing. Mudgol is accosted by a summoned beast atop the northernmost Tretcher gatehouse while the carnage ensues below. The berserker shamans soon flee the melee, their healing magics spent, and mount the war mammoth to flee the village, but the PCs are so involved with the remaining barbarians, snow goblins and the war chief that they cannot even entertain an idea of pursuit. Captain Langston decides to 'tank up', donning shield and warhammer to draw the attention of the warchief, who has in the meantime slain our good friend Private Teckle. Though his prowess is faultless, Handsome Harlan is also brought low to unconsciousness, as well as the warmage Roost and the pistoleer Cannon Mack Roy. Soon, Langston, Ginkwrench and Mudgol share their fate, leaving only a handful of the expedition around to finish the fight...

Meanwhile, a bugbear exile struggles to break free of his bonds in the basement of a local shop, where the Vandrakki had isolated him due to his dangerous physique. He struggles for many rounds to break the very foundation to which he is manacled, and eventually succeeds, though as a result he has brought down much of the structure! Grulsh fled north from the Blood Eagle tribe once they announced their intention to ally with the mysterious organization called 'The Score', thinking his warmates foolish to go up against the Empire, and he found work for a month or so with a Tretcher farmer named Hagel Ossted. When the berserkers arrived, Grulsh was overwhelmed and decided it best not to fight against such hopeless odds, so he was taken captive and separated from the other survivors. After freeing himself, he rushes off towards the sounds of battle, praying that liberators have arrived to take the village back from the Giant Steppers...


He arrives just after the battle has ended, but it quickly spotted by the wizard Baro, who calls out Captain Langston (recently healed to consciousness). The Last Eidolorn expedition has won their battle, but at huge costs. Immediately distrusting the bugbear, Langston fires a shot at Grulsh as he runs back to the south district of the village where he believes the other survivors have been kenneled. Baro, Luz and Langston all follow him, while Grulsh, manacled, climbs and breaks through a window into the warehouse. The other survivors, happy to see the bugbear, hide him while the rest of the PCs arrive to open the building. Odd Jon and the remainder of the expedition stay behind, tending to the wounded and arranging the bodies of their fallen companions. They find one survivor of the Fifth Eidolorn staged in Tretcher, a Private Tinn who tells them of the village's plight, that there were TWO warbands which attacked. The Wolf Tongue warriors captured numerous of the young women and other 'useful' prisoners, then traveled East across the Frogmarch, presumably to ransack the tombs of their ancestors for the war effort.

Tinn also relates that the PCs that she is related to the missing General Bree Bristow of Wintersbreath, and that more information on what's happening can be found with Cmd. Estelbard at the capital of Vettlar, further up the Pinewater. The other notable survivors at Tretcher include Brother Vax, a local adept of Eleste who offers to heal those in need; Stenn Arvangr, proprietor of the local drinking hole the Piss Poor Abbott, who offers the expedition any food or drink he might have left after the sacking of the village; Chani 'Coldfitter', a beautiful platinum haired dwarf who Odd Jon is immediately taken with; and farmer Hagel Ossted, who is glad to see Grulsh still alive and gets into a verbal altercation with Luz. Once the smoke has cleared, Stenn and Ginkwrench head off to the Piss Poor Abbot, where they find the berserkers' stored spoils, including a few items that Mudgol detects as radiating magic. In taking account of their losses, Baro is surprised to find that Handsome Harlan has died...after all, he recalls bandaging and stabilizing the bruiser during the combat.

After a small conference, Odd Jon approaches Langston about having himself and several others remain behind, thinking it inconceivable to leave the villagers unguarded until further assistance can arrive. It is agreed that Odd Jon, Cannon (who is now dispossessed of his fallen mercenary band and not sure he wants to continue anyway), Flake Falloway, and a begrudging Roost will remain in Tretcher to help build some defenses for the survivors, while the rest of the expedition will head East to find the missing villagers before pressing on to Vettlar. There me be an added 'impetus' for Odd Jon to remain behind (as well as the other dwarves) in the beautiful Chani, but at least she is able to procure cold weather outfits for the rest of the expedition who are continuing the trek.

Evelais (Saint's Day), Malarous 27th 838 ID 

A day of rest and remembrance of the expedition's fallen. Stone cairns are built by the survivors for the dead, including Slab and Teckle. Mudgol meanwhile identifies a number of the objects the party has found: a pair of huge-sized horseshoes of speed (meant for a mammoth, no doubt); a dagger +2, +3 vs. fire type creatures called 'Blazebane'; a minor circlet of blasting, and the goblin leader's sugliin +1. Gear is distributed where it can be, and the expedition claims the berserker spoils (Grulsh his own equipment), though they decide to leave all the masterwork gear of their fallen and the enemy to help arm the survivors, who can also sell it later to help restore Tretcher more fully. The rest of the day is spent healing, with the help of Balard Winch, Brother Vax and Luz.

Aric, Malarous 28th 838 ID

Another day is spent healing wounds and distributing gear, while Stenn Arvangr prepares rations for the expedition. The following morning, Langston plans to head East across the Frogmarch. After a discussion, Grulsh decides to join the group, to mete out vengeance for the berserkers' acts and help rescue Hagel's daughters.

PCs: Ginkwrench, Grulsh, Langston, Luz 

Combined Casualties:  Eiger 'Cold Draft' Dodson, Handsome Harlan, Lt. Teckle, Pvt. Glass, Regg Morland, Slab, Tulk Rothek
Remaining in Tretcher: Cannon, Flake, Odd Jon, Roost
Pressing Forward: Balard, Baro, Barr, Ginkwrench, Grulsh, Langston, Longjohns, Mudgol, Luz, Polk, Vondort

NPCs

Brother Vax (human male): A bulky man of brawny girth, he’s adorned in thick, warm brown robes emblazoned in a pattern of bronze-tinted swords, flowing down over his broad boots. He has a burn mark around his neck where a necklace or amulet seems to have been branded into him, and haggard, exhausted eyes of a pale green-gray below his unkempt, thick mane of dark hair. Vax is not only the tenant of the Hallbotten Chapel (to Eleste), but he also works at the Breads ‘n’ Broth, with the Giant Steppers have thoroughly sacked. He’s an adept of some skill. Vax has been the spiritual leader of the 40-50 captives.

Chani Chiselblade (dwarf female): A beautiful dwarven vision, with a shock of long, platinum-white hair tied back in ornate braids, she wears a blood stained pale fur cloak above some fine tailored, detailed garments and white boots. There is a sharpness to her features, with dagger green eyes and strong cheekbones, but it only serves to heighten her appeal. Chani runs the ‘Coldfitters’ shop for travelers in and out of Wintersbreath. Though the Giant Steppers, with their inbred tolerance for the region’s climate, had little use for her wares, they still ransacked most of the finer furs and material, about 50% of her stock. 

Hagel Ossted (human male): A seasoned man of at least 60 winters, with numerous cracks and scars around his eyes and smothering his fingers, and a graying mane of hair clutched back in a braid of wooden beads. His broad shoulders hint at a long life of labor, and his squared jaw looks to have been shattered or broken at some point, as it hangs at a slightly disjointed angle. Hagel is a widower, the last survivor of the Osstad farm, just north of Tretcher proper. His livestock were devoured by the Giant Stepper raiders, his two sons slain, and his two daughters presumably stolen away to slavery with the Vandrakki, somewhere outside of Tretcher. Hagel took the outcast Grulsh under his wing when he needed work.

Private Tinn (human female): A crumpled woman in her 20s, her amber eyes and blonde locks might have marked her as attractive if she weren’t so damaged. Bruises cover her face and arms, and her left leg has been removed below the knee, so she leans against an improvised crutch. She wears a tattered Fifth Eidolorn uniform, but it’s been ripped several times above and below the waist. Tinn is the last surviving Fifth Eidolorn soldier in town, the rest having either been routed by the Giant Steppers or fled onto the plains to the West. She claims to be related to General Bree Bristow, the missing general of the Wintersbreath forces. 

Stenn Arvangr (human male): A steep but hunched man with balding, tightly cropped bald hair, he moves about with a stiffness that seems to agree with the cold air. A pair of eyeglasses rests on the bridge of his hawkish, purpled nose, partly concealing his blue-green eyes, and a neatly trimmed moustache rests beneath it. A hand ax and cleaver hang by the belt of his apron, unblooded. Stenn is the proprietor and cook of the Piss Poor Abbot, Tretcher’s sole drinking establishment and hostel for travelers.

Tuesday, July 17, 2012

Online Session 35 (7/17/12)

Here is the link to the transcript of AIM online session 35.

PCs: Doorjamb

Melizyla (dryad female): A curious dryad living a few hundred meters outside of the Free-Mest, she enchants Sgt. Lusker one evening when he and Doorjamb are camped outside the village. Doorjamb eventually finds the besmitten rogue, and Melizyla warns him that she doesn't want them around, but that he is free to reclaim his companion.

Thursday, July 5, 2012

Thelos Retch Encounters

The Mash (1 in 10/2 hrs; 4d6)

04. Night twist (1)
05. Adult black dragon (d2 plus d5 offspring)
06. Ten-headed hydra (1)
07. Chuul (d5)
08. Tendriculos (1)
09. Green hag covey (3 plus d8 ogres and d4 evil giants)
10. Carrion crawler (d5)
11. Ettercap troupe (d2 plus d3+1 medium spiders)
12. Crocodile (d6+5)
13. Krenshar pride (d5+5)
14. Medium viper (1)
15. Lizardfolk (d2+1)
16. Shocker lizard (d10+1)
17. Black dragon wyrmling (d5)
18. Harpy flight (d6+6)
19. Young black dragon (d5)
20. Shambling mound (1)
21. Gray render (1)
22. Eleven-headed hydra (1)
23. Crocosphinx (1)
24. Mature adult black dragon (d2 plus d5 offspring)

Scorn Lake/Spider Lake (1 in 10/2 hrs; 2d6)

02. Mosasaur (d2)
03. Archelon (d2)
04. Will-o'-Wisp (d4)
05. Giant crocodile (d6+5)
06. Crocodile (d6+5)
07. Lizardfolk (d2+1)
08. Huge viper (1)
09. Adult tojadina (d4)
10. Aboleth (d4)
11. Elder tojadina (d4)
12. Dragon eel (d2)

Teary Isles (1 in 10/3 hrs; 2d6)

02. Bhut (2d12)
03. Ceratosaur (d2)
04. Weretiger (d2)
05. Dire boar herd (d4+4)
06. Assassin vine (d4)
07. Ape (d5)
08. Deinonychus (d6)
09. Pixie band (d10+1)
10. Megaraptor (d6)
11. Dire tiger (d2)
12. Rakshasa (1)

The Web of Ever (1 in 10/2 hrs; 4d6)

04. Night twist (1)
05. Rakshasa (1)
06. Quetzalcoatlus (d5)
07. Slasrath (1)
08. Bloodstriker dinosaur herd (d4+4)
09. Spider eater (1)
10. Aranea (d6)
11. Dryad grove (d4+3)
12. Shocker lizard (d10+1)
13. Shadar-kai (d12)
14. Stirge storm (d6+8)
15. Krenshar pride (d5+5)
16. Dire badger cete (d4+1)
17. Assassin vine (d4)
18. Dire boar herd (d4+4)
19. Gambol (2d20)
20. Tendriculos (1)
21. Allosaurus (d2)
22. Bhut (2d12)
23. Naztharune rakshasa (d2)
24. Sarkrith (10 thanes, 1 spelleater)

The Wedge (1 in 10/4 hrs; 2d6)

02. Cloud giant (d4)
03. Roc (d2)
04. Oread (1)
05. Gambol (2d20)
06. Silver dragon wyrmling (d5)
07. Giant eagle eyrie (d8+4)
08. Yak folk herd (3d4 plus 1 leader of d5th level and d2 humanoid/giant slaves each yak folk)
09. Wyvern (d6)
10. Behir (d2)
11. Juvenile silver dragon (d5)
12. Rampager (1)

Weepers' Lea (1 in 10/3 hrs; 2d6)

02. Roc (d2)
03. Dragonne pride (d6+4)
04. Dire lion pride (d5+5)
05. Rhinoceros (d12)
06. Ankheg (d4)
07. Bat swarm (d4)
08. Cockatrice (d12+1)
09. Dire puma (d2)
10. Hippopotamus (d6+9)
11. Lammasu (1)
12. Guardian naga (d4)

Some entries can be found in Sandstorm, Serpent Kingdoms, Stormwrack and various Monster Manuals.

Quelm Encounters

Clanking Hills (1 in 10/3 hrs; 2d6)

02. Athach (d12)
03. Wyvern (d6)
04. Displacer beast pride (d5+5)
05. Bronze dragon wyrmling (d5)
06. Giant soldier termite (d6+2)
07. Hobgoblin gang (d6+3)
08. Hippogriff flight (d6+6)
09. Rust monster (d2)
10. Basilisk colony (d6)
11. Bulette (d2)
12. Juvenile bronze dragon (d5)

Dread-Dunes (1 in 10/3 hrs; 2d6)

02. Thunderbird (1)
03. Crawling apocalypse (1)
04. Roc (d2)
05. Criosphinx (1)
06. Basilisk colony (d6)
07. Dire puma (d2)
08. Young brass dragon (d5)
09. Gynosphinx (d4)
10. Colossal monstrous scorpion (1)
11. Adult brass dragon (d2 plus d5 offspring)
12. Mature adult sand dragon (d2 plus d5 offspring)

The Pennants (1 in 10/3 hrs; 2d6)

02. Roc (d2)
03. Wasteland troll (d4)
04. Very young red dragon (d5)
05. Giant eagle eyrie (d8+4)
06. Cloaked ape (5d4)
07. Crested felldrake pack (4d4)
08. Stone spike (d5)
09. Asperi (d20)
10. Wyvern (d6)
11. Behir (d2)
12. Juvenile red dragon (d5)

Sirenya, the Screaming Isle (1 in 10/2 hrs; 2d6)

02. Rakshasa (1)
03. Iridescent naga (d4)
04. Girallon company (d4+4)
05. Weretiger (d2)
06. Dire boar herd (d4+4)
07. Dryad grove (d4+3)
08. Very young green dragon (d5)
09. Spider eater (1)
10. Medusa (d4)
11. Bhut (2d12)
12. Young adult green dragon (d5)

Some entries can be found in Sandstorm, Serpent Kingdoms and various Monster Manuals.

Kettaryan Riverwilds Encounters

Bloodwelt Barrens (1 in 10/3 hrs; 2d6)

02. Naztharune rakshasa (d2)
03. Roc (d2)
04. Elephant (6d5)
05. Achaierai (d4+4)
06. Rust monster (d2)
07. Hippogriff flight (d6+6)
08. Cockatrice (d12+1)
09. Rhinoceros (d12)
10. Lamia (d4)
11. Athach (d12)
12. Adult rattelyr dragon (d2 plus d5 offspring)

Dreadbore Dene (1 in 10/2 hrs; 2d6)

02. Couatl (d6)
03. Dire tiger (d2)
04. Girallon company (d4+4)
05. Spider eater (1)
06. Dire boar herd (d4+4)
07. Assassin vine (d4)
08. Pixie band (d10+1)
09. Weretiger (d2)
10. Medusa (d4)
11. Bhut (2d12)
12. Naztharune rakshasa (d2)

Indriccan Ocean (1 in 10/3 hrs; 3d12)

03. Tempest (1)
04. Siege crab (1)
05. Kraken (1)
06. Gargantuan monstrous crab (1)
07. Dragon turtle (1)
08. Giant octopus (1)
09. Elasmosaurus herd (d4+4)
10. Baleen whale (1)
11. Jellyfish swarm (d12)
12. Sea hag covey (3 plus d8 ogres and d4 evil giants)
13. Dire eel (d2)
14. Water mephit (d4)
15. Medium monstrous crab (d10+1)
16. Sahuagin patrol (d10+10 plus 1 3rd-level lieutenant and d2 medium sharks)
17. Manta ray (d5)
18. Octopus (1)
19. Locathah patrol (d10+10 plus 2 3rd-level sergeants and 1 leader of d4+2th level)
20. Porpoise (d20)
21. Medium shark (d10+1)
22. Nixie band (d10+1)
23. Triton squad (d10+1)
24. Large shark (d10+1)
25. Juvenile tojanida (d4)
26. Seawolf pack (2d4+3)
27. Sea cat pride (d8+4)
28. Adult tojanida (d4)
29. Ichthyosaur (d6)
30. Water naga (d4)
31. Archelon (d2)
32. Elder tojanida (d4)
33. Dragon eel (d2)
34. Colossal monstrous crab (1)
35. Sea drake (1)
36. Greater siege crab (1)

Kettar's Run (1 in 10/2 rs; 3d12)

03. Mature adult gold dragon (d2 plus d5 offspring)
04. Plague brush (1)
05. Rakshasa, ak'chazar (1 plus undead entourage)
06. Thunderbird (1)
07. Juvenile gold dragon (d5)
08. Roc (d2)
09. Elder arrowhawk (d4)
10. Elephant (6d5)
11. Lamia (d4)
12. Adult arrowhawk (d4)
13. Dire puma (d2)
14. Juvenile arrowhawk (d4)
15. Ankheg (d4)
16. Cheetah (d5)
17. Hyena pack (d10+6)
18. Gnoll hunting party (d4+1 plus d2 hyenas)
19. Baboon troop (10d4)
20. Giant fire beetle (d10+1)
21. Light horse herd (6d5)
22. Mule (1)
23. Blink dog pack (d10+6)
24. Giant soldier ant (d4)
25. Cockatrice (d12+1)
26. Rhinoceros (d12)
27. Dire lion pride (d5+5)
28. Hippopotamus(d6+9)
29. Dragonne pride (d6+4)
30. Tyrannosaurus (d2)
31. Guardian naga (d4)
32. Purple worm (1)
33. Dire hippopotamus (d2)
34. Adult gold dragon (d2 plus d5 offspring)
35. Nagahydra (d4)
36. Rattelyr great wyrm (d2 plus d5 offspring)

Lokk Breor/Lokk Trathok (1 in 10/3 hrs; 2d6)

02. Archelon (d2)
03. Hippopotamus (d6+9)
04. Giant crocodile (d6+5)
05. Crocodile (d6+5)
06. Lizardfolk (d2+1)
07. Small viper (1)
08. Nixie gang (d3+1)
09. Water mephit (d4)
10. Adult tojanida (d4)
11. Chuul (d5)
12. Caller from the deeps (1)

The Rabidus (1 in 10/2 hrs; 2d6)

02. Crocosphinx (1)
03. Rakshasa (1)
04. Gray render (1)
05. Shambling mound (1)
06. Carrion crawler (d5)
07. Huge viper (1)
08. Green hag covey (3 plus d8 ogres and d4 evil giants)
09. Chuul (d5)
10. Spirit naga (d4)
11. Naztharune rakshasa (d2)
12. Night twist (1)

Rainscar Brakes (1 in 10/2 hrs; 3d12)

03. Nagahydra (d4)
04. Jahi harim (1 plus 1 14th-level chosen one and 4d5 7th-level followers)
05. Dire hippopotamus (d2)
06. Crocosphinx (1)
07. Couatl (d6)
08. Dire tiger (d2)
09. Elephant (6d5)
10. Megaraptor (d6)
11. Weretiger (d2)
12. Dire boar herd (d4+4)
13. Assassin vine (d4)
14. Deinonychus (d6)
15. Ape (d5)
16. Leopard (d2)
17. Pseudodragon (d5)
18. Dinosaur, swindlespitter pack (4d4)
19. Monkey troop (10d4)
20. Corollax (5d4)
21. Giant bee hive (d10+10)
22. Mlarraun (1)
23. Constrictor snake (1)
24. Boar herd (d4+4)
25. Dire ape (d4+4)
26. Yuan-ti troupe (d12+1 purebloods, d4 halfbloods and d3+1 abominations)
27. Terror bird (d6)
28. Spider eater (1)
29. Digester (d6)
30. Deathcoils (1)
31. Bhut (2d12)
32. Naztharune rakshasa (d2)
33. Sarkrith (10 thanes, 1 spelleater)
34. Deathshrieker (1)
35. Disenchanter (d2)
36. Advanced deathshrieker (1)

Some entries can be found in Sandstorm, Serpent Kingdoms, Shining South, Stormwrack and the various Monster Manuals.

Hammerdark Encounter Tables

Cindermaul (1 in 10/3 hrs; 4d6)

04. Rakshasa, ak'chazar (1 plus undead entourage)
05. Thunderbird (1)
06. Naztharune rakshasa (d2)
07. Roc (d2)
08. Wasteland troll (d4)
09. Achaierai (d4+4)
10. Displacer beast (d5+5)
11. Hell hound pack (d8+4)
12. Monitor lizard (1)
13. Hyena pack (d10+6)
14. Giant fire beetle (d10+1)
15. Camel herd (6d5)
16. Ashworm (d30)
17. Magmin (d10)
18. Azer (d4)
19. Hieracosphinx flock (d4+3)
20. Lamia (d4)
21. Athach (d12)
22. Noble salamander (d2)
23. Mature adult rattelyr dragon (d2 plus d5 offspring)
24. Old rattelyr dragon (d2 plus d5 offspring)

Drann (1 in 10/2 hrs; 2d6)

02. Fire giant (d5)
03. Gray render (1)
04. Shambling mound (1)
05. Harpy flight (d6+6)
06. Shocker lizard (d10+1)
07. Lizardfolk (d2+1)
08. Huge viper (1)
09. Manticore (d6)
10. Eight-headed hydra (1)
11. Ten-headed hydra (1)
12. Naztharune rakshasa (d2)

Drooker's Isle (1 in 10/3 hrs; 2d6)

02. Night twist (1)
03. Naztharune rakshasa (d2)
04. Bhut (2d12)
05. Deathcoils (1)
06. Weretiger (d2)
07. Dire boar herd (d4+4)
08. Megaraptor (d6)
09. Dire tiger (d2)
10. Couatl (d6)
11. Crocosphinx (1)
12. Dire hippotamus (d2)

Dylosh (1 in 10/2 hrs; 2d6)

02. Naztharune rakshasa (d2)
03. Roc (d2)
04. Bulette (d2)
05. Troll (d4)
06. Rust monster (d2)
07. Ape (d5)
08. Rhinoceros (d12)
09. Wyvern (d6)
10. Athach (d12)
11. Fire giant (d5)
12. Rampager (1)

Heaves (1 in 10/2 hrs; 2d6)

02. Rampager (1)
03. Fire giant (d5)
04. Behir (d2)
05. Average salamander (d5)
06. Azer (d4)
07. Hell hound pack (d8+4)
08. Troll (d5)
09. Wasteland troll (d4)
10. Roc (d2)
11. Naztharune rakshasa (d2)
12. Thunderbird (1)

Stillwell Hills (1 in 10/3 hrs; 2d6)

02. Adult rattelyr dragon (d2 plus d5 offspring)
03. Athach (d12)
04. Wyvern (d6)
05. Displacer beast (d5+5)
06. Hippogriff flight (d6+6)
07. Hobgoblin gang (d6+3)
08. Rust monster (d2)
09. Troll (d4)
10. Bulette (d2)
11. Roc (d2)
12. Naztharune rakshasa (d2)

Thornstead (1 in 10/3 hrs; 2d6)

02. Dire hippopotamus (d2)
03. Crocosphinx (1)
04. Couatl (d6)
05. Dire tiger (d2)
06. Megaraptor (d6)
07. Young green dragon (d5)
08. Medusa (d4)
09. Battlebriar, warbound impaler (1)
10. Naztharune rakshasa (d2)
11. Adult green dragon (d2 plus d5 offspring)
12. Battlebriar (1)

Some entries can be found in Sandstorm, Serpent Kingdoms, Shining South and various Monster Manuals.

Durindesh Encounter Tables

Flusterwood (1 in 10/2 hrs; 4d6)

04. Crocosphinx (1)
05. Couatl (d6)
06. Dire tiger (d2)
07. Medusa (d4)
08. Digester (d6)
09. Spider eater (1)
10. Dire boar herd (d4+4)
11. Assassin vine (d4)
12. Ape (d5)
13. Giant bee hive (d10+10)
14. Monkey troop (10d4)
15. Mlaurraun (1)
16. Boar herd (d4+4)
17. Dire ape (d4+4)
18. Rhinoceros (d12)
19. Weretiger (d2)
20. Girallon company (d4+4)
21. Elephant (6d5)
22. Bhut (2d12)
23. Naztharune rakshasa (d2)
24. Night twist (1)

Matha (1 in 10/3 hrs; 2d6)

02. Digester (d6)
03. Dire boar herd (d4+4)
04. Assassin vine (d4)
05. Shocker lizard (d10+1)
06. Pseudodragon (d5)
07. Monkey troop (10d4)
08. Giant bee hive (d10+10)
09. Ape (d5)
10. Dire ape (d4+4)
11. Weretiger (d2)
12. Deathcoils (1)

The Mirrorwaste (1 in 10/4 hrs; 4d6)

04. Colossal monstrous scorpion (1)
05. Rakshasa (1)
06. Gynosphinx (d4)
07. Huge monstrous scorpion (d5)
08. Young blue dragon (d5)
09. Dire lion pride (d5+5)
10. Janni band (d10+5)
11. Locust swarm (d6+1)
12. Monitor lizard (1)
13. Camel herd (6d5)
14. Giant fire beetle (d10+1)
15. Light horse herd (6d5)
16. Crucian squad (d6+4 plus 1 4th-level leader plus 50% for 1 5th-level leader)
17. Rust monster (d2)
18. Chekryan (d5)
19. Basilisk colony (d6)
20. Lamia (d4)
21. Criosphinx (1)
22. Lammasu (1)
23. Roc (d2)
24. Young adult blue dragon (d5)

The Oreblyte (1 in 10/3 hrs; 2d6)

02. Rakshasa (1)
03. Athach (d12)
04. Wyvern (d6)
05. Displacer beast (d5+5)
06. Dire jackal (d2)
07. Mlarraun (1)
08. Rust monster (d2)
09. Very young copper dragon (d5)
10. Wasteland troll (d4)
11. Roc (d2)
12. Young adult copper dragon (d5)

Salt Rushes (1 in 10/3 hrs; 2d6)

02. Gorgon (d4)
03. Lamia (d4)
04. Rhinoceros (d12)
05. Ankheg (d4)
06. Cheetah (d5)
07. Camel herd (6d5)
08. Blink dog pack (d10+6)
09. Cockatrice (d12+1)
10. Amphisbaena (1)
11. Elephant (6d5)
12. Roc (d2)

Some entries found in the Sandstorm, Serpent Kingdoms and various Monster Manuals.

Dashnear Encounter Tables

Hoarforged Hills (1 in 10/2 hrs; 4d6)

04. Mature adult white dragon (d2)
05. Entombed (d2)
06. Rock wyrm (d2)
07. Remorhaz (1)
08. Gauth (d6)
09. Winter wolf (d5)
10. Minotaur (d4)
11. Ice mephit (d3+1)
12. Wolverine (1)
13. Snow goblin gang (d6+3)
14. Domovoi (3d4)
15. Medium snow spider (d5)
16. Branta (d8)
17. Ogre (d8)
18. Polar bear (d2)
19. Urskan (d8)
20. Juvenile white dragon (d5)
21. Abominable yeti clan (d6+1)
22. Ogre mage troupe (d2 plus d3+1 ogres)
23. Woolly mammoth herd (4d4)
24. Tlalusk (d10)

The Godglass/The Chillfingers (1 in 10/3 hrs; 4d6)

04. Tundra landwyrm (d6)
05. Frost worm (1)
06. Entombed (d2)
07. Ice drake (d6)
08. Icegaunt (d8)
09. Winter wolf (d5)
10. Polar bear (d2)
11. Ice mephit (d3+1)
12. Branta (d8)
13. Domovoi (3d4)
14. Snow goblin gang (d6+3)
15. Medium snow spider (d5)
16. Frost folk family (d4+2 plus d2 winter wolves)
17. Ice beast, gargoyle wing (4d4)
18. Megaloceros herd (2d8+4)
19. Glyptodon (d20)
20. Remorhaz (1)
21. Woolly mammoth herd (4d4)
22. Dire polar bear (d2)
23. Ice devil (d10)
24. Ice weird (d4)

Isle of the Toll
(1 in 10/2 hrs; 2d6)

02. Gray linnorm (1)
03. Eldritch giant family (d3+1 plus 35% noncombatants plus 1 wizard or cleric of d4+6th level plus d2 greater earth elementals)
04. Firbolg (d8)
05. Dire rhinoceros (d12)
06. Ogre mage troupe (d2 plus d3+1 ogres)
07. Ettin band (d3+2 plus d2 brown bears)
08. Dire bear (d2)
09. Woolly mammoth herd (4d4)
10. Tlalusk (d10)
11. Grizzly mastodon herd (6d5)
12. Snow weird (d4)

Shiverspine (1 in 10/3 hrs; 2d6)

02. Ice golem (d2)
03. Abominable yeti clan (d6+1)
04. Troll (d4)
05. Ogre (d8)
06. Wolverine (1)
07. Medium snow spider (d5)
08. Frost folk family (d4+2 plus d2 winter wolves)
09. Young white dragon (d5)
10. Icegaunt (d8)
11. Ogre mage troupe (d2 plus d3+1 ogres)
12. Adult white dragon (d2)

Trybarrn Tundra (1 in 10/2 hrs; 2d6)

02. Tlalusk (d10)
03. Woolly mammoth herd (4d4)
04. Remorhaz (1)
05. Winter wolf (d5)
06. Ice toad (d4)
07. Wolverine (1)
08. Minotaur (d4)
09. Icegaunt (d8)
10. Ice drake (d6)
11. Frost giant tundra scout (d5)
12. Frost worm (1)

Some entries found in the Draconomicon, Fiend Folio, Frostburn, Monster Manual II, and Silver Marches expansions.

Torwyddya Encounter Tables

The Cold Cauldron (1 in 10/3 hrs; 3d12)

03. Storm drake (d2)
04. Ice weird (d4)
05. Cryohydra, 12-headed (1)
06. Megalodon swarm (5d4)
07. Malasynep mindmage (1)
08. Dire shark (d5)
09. Sisiutl (1)
10. Malasynep (d4)
11. White pudding (1)
12. Orca pod (d6+5)
13. Sea cat pride (d8+4)
14. Vodyanoi (1)
15. Walrus (d8)
16. Medium monstrous crab (d10+1)
17. Squid school (d6+5)
18. Rusalka covey (d6)
19. Seal herd (d10+4)
20. Sea otter (d2)
21. Medium shark pack (d10+1)
22. Selkie (d10)
23. Large shark pack (d10+1)
24. Anguillan patrol (d6+4 plus 1 2nd-level subchief plus d2 dire eels)
25. Darfellan (d5)
26. Huge shark pack (d10+1)
27. Morkoth (1)
28. Reekmurk (1)
29. Cryohydra, 6-headed (1)
30. Cryohydra, 7-headed (1)
31. Zeuglodon (d3)
32. Cryohydra, 9-headed (1)
33. Cryohydra, 11-headed (1)
34. Adult topaz dragon (d2 plus d5 offspring)
35. Lucent worm (1)
36. Chilblain (d2)

Drachydis (1 in 10/3 hrs; 4d6)

04. Very old white dragon (d2)
05. Snow weird (d4)
06. Grizzly mastodon herd (6d5)
07. Tlalusk (d10)
08. Frost giant (d5)
09. Remorhaz (1)
10. Urskan (d8)
11. Polar bear (d2)
12. Very young white dragon (d5)
13. Frost folk family (d4+2 plus d2 winter wolves)
14. Snow goblin gang (d6+3)
15. Wolverine (1)
16. Ogre (d8)
17. Genie, qorrashi (d4)
18. Ettin band (d3+2 plus d2 brown bears)
19. Rock wyrm (d2)
20. Entombed (d2)
21. Frost worm (1)
22. Tundra landwyrm (d6)
23. Storm drake (d2)
24. Ancient white dragon (d2)

Sealskull Cay
(1 in 10/2 hrs; 2d6)

02. Entombed (d2)
03. Ice drake (d6)
04. Icegaunt (d8)
05. Polar bear (d2)
06. Wolverine (1)
07. Snow goblin gang (d6+3)
08. Ice mephit (d3+1)
09. Frostfell ghost (1)
10. Remorhaz (1)
11. Frost giant (d5)
12. Dire polar bear (d2)

Trelljaur Taiga (1 in 10/2 hrs; 4d6)

04. Eldritch giant family (d3+1 plus 35% noncombatants plus 1 wizard or cleric of d4+6th level plus d2 greater earth elementals)
05. Firbolg (d8)
06. Frost giant spiritspeaker band (d2 plus d4+5 frost giants plus 35% noncombatants)
07. Ice drake (d6)
08. Ettin band (d3+2 plus d2 brown bears)
09. Troll (d4)
10. Dire wolverine (d2)
11. Dire wolf (d4+4)
12. Wolverine (1)
13. Medium snow spider (d5)
14. Snow goblin gang (d6+3)
15. Caribou herd (d10+10)
16. Branta (d8)
17. Ice beast, gargoyle wing (4d4)
18. Owlbear (d8)
19. Werebear troupe (d3+1 plus d4 brown bears)
20. Dire bear (d2)
21. Frost giant raiding party (d4+5 plus 35% noncombatants plus 1 adept or sorcerer of d3+2 levels plus d3+1 winter wolves and d2+1 ogres)
22. Troll hunter (1)
23. Grizzly mastodon herd (6d5)
24. Snow weird (d4)

Wildrime Barrens (1 in 10/4 hrs; 2d6)

02. Ice devil (d10)
03. Dire polar bear (d2)
04. Frost giant (d5)
05. Remorhaz (1)
06. Urskan (d8)
07. Polar bear (d2)
08. Icegaunt (d8)
09. Young adult white dragon (d5)
10. Entombed (d2)
11. Frost worm (1)
12. Tundra landwyrm (d6)

Some entries found in the Draconomicon, Frostburn, Silver Marches, and Stormwrack accessories.

Neglyss Encounter Tables

Farlund Arls (1 in 10/3 hrs; 2d6)

02. Entombed (d2)
03. Rock wyrm (d2)
04. Icegaunt (d8)
05. Polar bear (d2)
06. Ice mephit (d3+1)
07. White dragon wyrmling (d5)
08. Ice beast, gargoyle wing (4d4)
09. Urskan (d8)
10. Remorhaz (1)
11. Frost giant (d5)
12. Tlalusk (d10)

Frostribs (1 in 10/3 hrs; 2d6)

02. Adult crystal dragon (d2 plus d5 offspring)
03. Adult white dragon (d2 plus d5 offspring)
04. Young adult white dragon (d5)
05. Ettin band (d3+2 plus d2 brown bears)
06. Genie, qorrashi (d4)
07. Yeti (d8+2)
08. Troll (d5)
09. Abominable yeti clan (d6+1)
10. Frost giant (d5)
11. Troll hunter (1)
12. Fiendish rage drake (d2)

Frozenthorn Forest (1 in 10/2 hrs; 2d6)

02. Firbolg (d8)
03. Frost giant tundra scout (d5)
04. Ice drake (d6)
05. Marzanna covey (3 plus d8 ogres and d3 frost giants)
06. Dire wolverine (d2)
07. Dire wolf (d4+4)
08. Winter wolf (d5)
09. Dire bear (d2)
10. Frost giant (d5)
11. Troll hunter (1)
12. Grizzly mastodon herd (6d5)

Plains of Peryl (1 in 10/2 hrs; 4d6)

04. Grizzly mastodon herd (6d5)
05. Tlalusk (d10)
06. Frost giant (d5)
07. Remorhaz (1)
08. Ettin band (d3+2 plus d2 brown bears)
09. Winter wolf (d5)
10. Minotaur (d4)
11. Ice toad (d4)
12. Wolverine (1)
13. Domovoi (3d4)
14. Snow goblin gang (d6+3)
15. Uldra patrol (d6)
16. Branta (d8)
17. Ogre (d8)
18. Polar bear (d2)
19. Urskan (d8)
20. Icegaunt (d8)
21. Ice drake (d6)
22. Frost giant tundra scout (d5)
23. Frost worm (1)
24. Tundra landwyrm (d6)

Storming Slough
(1 in 10/2 hrs; 2d6)

02. Gargantuan monstrous crab (d2)
03. Gray render (1)
04. Annis covey (3 plus d8 ogres and d4 evil giants)
05. Gray ooze (1)
06. Large snow spider (d5)
07. Rusalka covey (d6)
08. Ice toad (d4)
09. Cryohydra, 5-headed (1)
10. Malasynep (d4)
11. Cryohydra, 8-headed (1)
12. Cryohydra, 10-headed (1)

Some entries can be found in the Draconomicon, Frostburn, Fiend Folio, Monster Manual III, and Silver Marches accessories.