Friday, January 31, 2014

Session 57 (1/31/14)

*Props and Propositions*

Verne, Martenin 29th, 838 ID

On the eve of the PCs' next mission, several of them decide to teleport back to Floivin Keep in order to go over the party treasure held in the Stride's vault in the sewers. Several items are picked up for Ox, Badger, and Lord Ballyhoo, while Mudgol snaps up a bunch of unidentified goods that he and Baro can study up at Ettenhead. They also pick up some new magical purchases at the Arkana Arkiva, and offer Mistlethroe a business partnership between the school and the keep (once renovated). Mistlethroe gets permission to sell the PCs whatever he might have in stock, but tells them that Mudgol will have to serve as their liaison for the time being. Soon after, they return to the conquered ruins and confer with Captain Banghorn over their next move. It's ultimately decided that the next day will be spent with half the party traveling to Littlewolf to make some contacts, while Mudgol and Baro will study scrolls for their spellbooks, and the rest will keep watch over Ettenhead.

Essel, Martenin 30th, 838 ID

Mudgol and Baro wake up early, identify a few items and then get to work transcribing their new scrolls. Lord Ballyhoo summons his shadowy unicorn steed, and leads Gruulsh and Ox on a trip to Littlewolf where they hope to make a few deals. En route, they encounter a haggard, near-blind old man named Bastaro who claims to be a brigand and demands coin for their safe passage. Soon the cretin relents after realizing that there are in fact three of our heroes, and he is 'pressed' into service for the fumbling entertainment he might offer, and also because he might be decent at his former profession (fisherman), and Ettenhead could use one. Gruulsh carries the old buck to Littlewolf. Upon arriving, Ox is accosted by a snotty elfin house guard while Ballyhoo's dramatic arrival draws a crowd of children. Visyo Reddenbalm seems surprised that Gruulsh returns, but bargains with the bugbear over trade possibilities at Ettenhead. It is eventually agreed that both Reddenbalm and Roodeye clans would lay some exclusive claim to diverse trade goods, and in the meantime Visyo would personally detach several of his house guard to watch over the ruin while the dwarf engineers were rebuilding it...a mysterious, elderly veiled soldier named Slasher, and two posh golden elves, one of whom is Nasriel, the very one that bothered Ox on his arrival. The group then sets out back to Ettenhead with their four new acquisitions, Ballyhoo staying behind to once again seduce a hesitant Shayla the Swineherd...

   
Once reunited, introductions are made at Ettenhead, and it is quickly determined that Slasher is perhaps the only competent acquisition from Littlewolf. Badger does befriend Bastaro, who invites him to join the mythic 'Brigand Empire' he is forming. After further discussion, the PCs decide they will take another day to prepare themselves and fetch supplies to the old stronghold, rather than rush off to face the Score and Blooded Lash at the Haunted Horrn, or scout on the progress of the Vandrakki berserkers to the North. As evening sets in, so too does a storm, the worst rain, wind and lightning in Floivin Province for months, and the PCs and their recruits take shelter in whatever structure can cover them, except for Badger and Gruulsh who remain out in the rain, shaggied up.

Ivric, Martenin 31st, 838 ID

Having completed the memorization of their new spells, Baro and Mudgol execute a plan to teleport a few party members back to gather goods. They bring along Captain Banghorn, Badger and Lord Ballyhoo. Mudgol goes to retrieve his new scrying mirror from Dronn's Arsenal, while Banghorn requisitions some tents, and Badger signs off on a pile of rations and some casks of ale. Ballyhoo takes a breakfast at the Seven Floods Inn, performing for the morning patrons, and then heads to Swyft the Tailor where he is surprised to find a radiant entertainer's outfit of gossamer, white silk and genuine golden thread has been crafted for him by the esteemed clothier...courtesy of Neddyn Starkweather, who recently passed through and paid Swyft a large sum of money. The suit is so radiant that it offends commoners and thrills those of fashion and stature...Ballyhoo promptly donates his old outfit to a passerby. Baro's mission is to speak with Monch Gnarlbottom and find out the progress of Scuff the dwarf's preparations on repairing the keep. The engineer had just recently returned to assemble a caravan of laborers and craftsmen to take on the task of fixing the outer towers and walls, funded by the Last Eidolorn guard and signed off by Hoary.

At any rate, Monch inquires about progress on the head of the Axe of Dwarven Lords, and tells Baro the PCs must be more urgent about retrieving it, that the full relic might be rejoined and the sinister, supposed plot to resurrect the Death Titan Ulan Vhor thwarted. Instead, the two end up making a lunch date at the Seven Floods, where Monch and Attican Vlad offer a loan of 75,000gp for the construction of interior structures for the new Ettenhead. 100,000gp is to be paid back, and the merchants' consortium granted exclusive rights to the sale of weapons, armor and textile/cloths within the completed stronghold's walls. Baro reluctantly signs the documents and accepts the offer, and has the currency routed to Scuff, that the engineer can begin immediately after the external repairs are completed (in presumably a few months of work). The evoker heads back to Armory Square, where Mudgol and the others await, and they at last return to their friends at Ettenhead.


But our heroes who stayed behind haven't been idle. Odd Jon Stuckle brings Ox along for a foraging mission, grabbing lots of roots and vegetables to make a salad, and robin's eggs to smother them with. Odd Jon recounts many emotional tales of his friendship with the fallen Doorjamb Grizzlebeard to the half-orc, who listens attentively, knowing his belly will be filled. The Staff Sergeant acquires something 'extra' for his new friend, a robin itself, which he'll cook for the half-orc's lunch. Gruulsh tries to send Odd Jon off with Bastaro to acquire some fishing gear and do some actual fishing, but the elf Lomi is sent instead. The bugbear, Slasher and Nasriel resume a careful watch on the area, to make sure the mysterious 'Titan of the Glen' doesn't show up to exact vengeance for the fallen giants. When Mudgol and the rest return with the supplies that evening, the tents are set up and one set aside as a 'scrying room' for the diviner's new mirror.

Evelais, Verget the 1st, 838 ID 

Before making their next tactical move, they decide to give the mirror a go, unsuccessfully attempting to locate Luorn Stride but then managing to track down the Score's master of disguises, Adder, who is disguised as a seemingly innocent serving girl (same one who jumped Ginkwrench in Halehusk), and about to give Regent Velvedine her 'breakfast'!!!

PCs: Badger, Ballyhoo, Baro, Gruulsh, Mudgol, Ox

NPCs

Bastaro (human male): An elderly, scrawny and decrepit man of at least 70 summers, who is very near blind. Claims to have once been an honest fisherman who, out of desperation, turned to a life of banditry in order to make ends meet. Constantly complains about his ex-wife, comparing the various blurry shapes he sees to her. Wields a fishing night and covers his face with a snotty bandana. Also seems entirely obsessed over his chosen 'brigand' lifestyle, to the point that, even when threatened with violence, he'll carry on about founding a 'Brigand Empire' in Floivin Province. He may have found a willing ear in Badger...

Lomi (elf male): A rather daft but attractive, lithe elf who seems to be related to Nasriel. Hair is tied back in an impressive man...err, elf bun. Has a carefree attitude which can turn dangerous when prompted, and often arrives at some sick ideas, but otherwise goes with the flow. Was assigned with Nasriel and Slasher to serve as interim guardsmen at the Ettenhead keep during its reconstruction. Currently serving as a bodyguard for Bastaro 'the Brigand', who has been sent to fish at Littlewolf and return to Lt. Gruulsh.

Nasriel (elf male): An arrogant, golden haired elf of the Reddenbalm clan, bearing the usual ornate but flimsy army of his family. Has a couple bright earrings in his left ear, and eyes that shift between rust and green. Was on duty in Littlewolf when Ballyhoo, Gruulsh and Ox came back to visit, and was suspicious of the half-orc, but later assigned by his patriarch, Visyo to accompany them to Ettenhead and serve as an interim watchman while they were building the place.

Slasher (elf? female): A hunched, elderly soldier of the Reddenbalm clan guard who is assigned to accompany Nasriel and Lomi to serve as interim watchmen at Ettenhead, with the PCs. Unlike the other two, she actually seems to take the job seriously, eating sparingly of her own rations and remaining deft and vigilant at her post. Appears to communicate with primitive sign language, never really speaks, and covers herself in veils so that her wrinkled face is mostly obscured.

Monday, January 27, 2014

Online Session 57 (1/27/14)

Here is the link to the transcript for AIM online session 57.

PC: Six Shite

NPCs


Dwovyn Deepbeard (dwarf male):  A stout dwarf of middle years, a knotty beard of grays and browns, who wears a disheveled ringmail suit with many of the links missing. Wields a mighty pickaxe named 'Ruth' and has a mule named 'Stocky'. The character seems strangely familiar, and yet claims to be a miner of honest repute, carving out his fortunes from the Skunk Ridge and Vernal Wall. Also has a fondness for Old Roy Rottgutt (whatever that is), and learned some cooking recipes from someone at the Fiery Rat in Floivin Keep. Runs across Six Shite as the northman first arrives in Floivin Province.

Tuesday, January 21, 2014

Online Session 56 (1/21/14)

Here is the link to the transcript for AIM online session 56.


PC: Six Shite

Friday, January 10, 2014

Session 56 (1/10/14)

Tault, Martenin 27th, 838 ID

With Gruulsh, Ballyhoo, Mudgol and Neddyn left behind at the ruins of Ettenhead, Baro reports the PCs' success in taking the old stronghold to Captain Banghorn at Floivin Keep. He makes an unusual request for some jars of salt, which he plans to use on members of the Score once catching up with them. Banghorn complies, but asks a favor of the evoker, to take a few men and break up a disruption at the Dirty Dagger Alehouse. He is assigned a pair of privates who seem a bit too ready for a fight. Once arriving at the seedy basement drinking hole, bedlam has broken out, with a pair of raggedy, rough soldiers in a feud with a number of the regulars. The obscenely obese barkeep Jek is in a sour mood, barking orders at Baro and the privates to deal with the situation, whilst bodies fly everywhere. One scarred customer seems unphased by the brawl, staring intently at Baro and the other parties involved. The wizard decides to use a web spell to diffuse the situation, and manages to clear out the establishment without anyone getting killed (at least not that he knows of).


Turns out, the two soldiers are Nobbish regulars, brothers, both private rank, sent to Floivin to seek out Major Doorjamb Grizzlebeard and sign up with his men. All Baro knows is that the Major went missing and possible is presumed dead, so he figures to bring the pair to Banghorn and get the bigger brute (Ox) a decent meal. After speaking with the Captain, he welcomes them aboard, assigning them private rank in the Last Eidolorn and putting them under Baro's continued supervision. At the Fiery Rat, they get to meet Odd Jon Stuckle and Flake Falloway, some leftovers and drink. The two privates previously aiding Baro manage to convince the wizard to let them drink on duty...just one. Odd Jon expresses interest in the Ettenhead conquest and says he'd like to join Baro the next day when he teleports back to the other PCs.

Speaking of whom, Mudgol spends the evening identifying a handful of their spoils and then starts kicking over whatever wooden structures remain in the stronghold. Infuriated by this, Neddyn Starkweather begins ranting about how the half-orc's behavior is just about the last straw, thanking Mudgol for helping him make a decision to travel back home to Melethesz to be with his family once more. Lord Ballyhoo is upset by the news, but not surprised, since the eccentric diviner has alienated many others in the past. After having sorted through the loot, he summons forth his shadowy steed to scout the area, while Gruulsh climbs one of the crumbled towers to examine the two eggs Mudgol mentioned earlier. Eventually, they all get some shuteye, Gruulsh taking watch for most of the night. At Floivin Keep, Baro retires to his nearly empty barracks with the two Nobbish warriors.

Varony, Martenin 28th, 838 ID

The next morning, with his jars gathered, Baro teleports Captain Banghorn, Ox and Badger to Ettenhead, where he is reunited with the other PCs. Neddyn says his final goodbyes after using stone shape to further seal the underground tunnel giving the fomorian giants access to the ruin. Introductions are made before the evoker returns quickly (with Neddyn) to Floivin Keep for Odd Jon and another pair of dwarves. One of these is Scuff the engineer, who will take on the task of redesigning and rebuilding the stronghold, and the other a surveyor who can map out the project and the surrounding region. After analyzing the area, Scuff estimates it will take around 175,000 gold worth of repairs for the walls, towers and a small stone inner keep. And that's before special armaments, anti siege weaponry and civilian businesses. Banghorn and Scuff urge the PCs to begin either recruitment drives or to hire on soldiers and tradesmen during their travels, who can likely bring their own supplies and pay a land tax to establish themselves in the Frail Forest. The dwarf goes over a long list of needs they'll have if they want to get this place up and running as a bastion of military defense with some commerce. The party cannot settle on a new name for the place, though 'Giantsfall' is recommended by Baro, and some might wish to keep Ettenhead.

Baro determines the giant eggs to be those of giant eagles, and so the party decides they might try to sell them as soon as possible. Ox and Badger are assigned to patrol the ruins, but get seen drinking a cask of ale the half-orc purchased from the Fiery Rat the prior evening. Once caught, the brute chucks the barrel over a hill, bursting it and ruining the rest, much to the dismay of his smarter brother Badger. The brothers decide to make themselves useful after learning they cannot eat the giant eagle eggs, and to find some others that Odd Jon might make a great breakfast the following morning. Instead, they come back with pine cones and smooth shaped ovular stones that they mistake for eggs, and Ox drags along an entire tree, which Badger promptly cuts up into small wooden benches to seat around the fire. Mudgol later ports with Ballyhoo back to Floivin Keep in order to use Swyft the Tailor's mirror for a scrying spell. Ballyhoo has to pay off the old dandy mightily to have him close shop, and Mudgol decides to determine the fate of Doorjamb...he is saddened (or not) to discover the dwarf's head on a spit overlooking the Pinewater at Cedarway. Ballyhoo is dismayed, and rides out of Floivin Keep on his steed to blow off some anger.

Mudgol goes to the Fiery Rat to pick up some casks of ale, and then has them delivered to front doors of the Cathedral of Blades thinking this might score him an acolyte to bring back to Ettenhead. Bishop Conniff is infuriated enough that he and his fellow clergymen all draw swords on the half-orc, asking him never to return without a desperate (and good reason), and so the diviner teleports with his drink back to Ettenhead where the party is once again rejoined to get some bed rest. After a hard day laboring (for Gruulsh and Ox at least), it is well deserved....

Verne, Martenin 29th, 838 ID

Banghorn confers with the players about what their next move might be, while they begin the process of hiring on staff and soldiers to man the new castle. Scuff and his surveyor take off to get a work crew from Floivin, while the PCs decide what they wish to follow-up on. Ultimately, they decide to take a brief jaunt over to where Mudgol found Major Grizzlebeard's decapitated head, at Cedarway. Mudgol, Ballyhoo, Gruulsh, Ox and Badger teleport to the village and find the gruesome, amputated and decapitated remains of both Captain Lesper and Doorjamb, and analyze the Skunkside Tower where most of the fighting took place. They found no trace of his murderers, but a half dozen vicious game animals also strewn up on trees which had been carved out for their meat. Also, signs of dog or wolf spoor everywhere. After a thorough examination of the scene, they return to Ettenhead and plot out their next mission, which will be to scout out and possible attempt to defeat the Blooded Lash (and Score) occupying the Hud and Haunted Horrns.

PCs: Badger, Ballyhoo, Baro, Gruulsh, Mudgol, Ox

NPCs


Scuff Gnarlbottom (dwarf male): Sooty faced, with a brown beard full o' snot, Scuff traces his legacy back to the ancient builders and engineers of the Gnarlbottom clan in Floivin Province. Recently he has been tasked with the re-fortification of Ettenhead after the PCs cleared it out of the giant occupants, and he will take charge of a work force sent up from the Keep.