Here is the link to the transcript for online session 59. We've made the transition to
OpenRPG software, so that we can use battle grids, custom dice rollers
and other benefits, so this will appear different than past AIM chat
sessions. To view the session properly, download it and then it will
open as an .html.
PC: Six Shite
NPC
Arsi the Living Ledger, Imperial Auditor (gnome female): A freckled, forward, pompous brunette with stylish trusses, Arsi is an agent of the Emperor whose responsibilities include taking the lay of the lands, checking out on troops and supply lines, and generally getting in the hair of lazy organizational officers. She seems to have a strangely eidetic capacity for storing information...instead of carrying her ledger she keeps it in memory and then transcribes it back at Carbadi. Also has an heirloom rapier which was stolen from her by Pinewater Maulers when she was heading to Cedarway. Six-Shite finds Arsi locked in the basement of the Skunkside Watch, apparently the kobolds were planning to consume her later for a special meal...
Sunday, March 23, 2014
Sunday, March 2, 2014
Online Session 58 (3/2/14)
Here is the link to the transcript for online session 58. We've made the transition to OpenRPG software, so that we can use battle grids, custom dice rollers and other benefits, so this will appear different than past AIM chat sessions. To view the session properly, download it and then it will open as an .html.
PC: Six Shite
PC: Six Shite
Friday, February 28, 2014
Session 58 (2/28/14)
Evelais, Verget the 1st, 838 ID
Mudgol determines to teleport the PCs around him to rescue Regent Velvedine from her would be assailant, so he grabs Ballyhoo, Badger and Gruulsh and casts the spell...only it misfires, sending the four off to the nearest similar destination...an upper-castle feast at the orc fortress of the Mimresh! Six officers are stunned to have their meal interrupted, and to add insult to injury, Badger shoots one in the face with an arrow, not killing the creature but deeply offending it... Pressing the advantage of surprise, Mudgol once against casts his teleportation and the quartet arrives at Castle Floivin as planned, only they're too late! The assassin, guised as a young serving girl, is positioned above the regent, a short sword in her neck! He seems 'disappointed' that his plot was uncovered, but regains composure and turns towards the interlopers. Badger and Mudgol fire upon him with arrows and magic missiles, but he survives to nearly slay the diviner with an acrobatic, lethal blow...alas, even knocking the half-orc unconscious, the rest of the PCs are able to send him to an early grave. In death, the assassin, Adder (aka Derelech) reverts to his human state, a swarthy man with two mismatched eyes. Ballyhoo and Badger use dimension door to rush towards Armory Square and warn Commander Hoary, while Gruulsh and Mudgol watch over the corpses.
Meanwhile, while Ox remains ignorant of the situation, Baro has noticed the casting of Mudgol's spell, and the disappearance of his companions from Ettenhead. He visually scans the area, exchanges some verbal unpleasantries with the elf guard Nasriel, and then grabs the half-orc and teleports to Armory Square, where he feels most likely to find them. Ballyhoo and Badger encounter the two en route, and they all bluster into Commander Hoary's officer quarters to inform him of the Regent's tragic passing, only to find the dwarf Captain Krennyk in his bath robes. He doesn't believe their story at first, but after Baro hucks a thunderstone at a wall, he feels that the Last Eidolorn are suddenly under attack, and musters the nearest barracks into action. Two dozen men, most barely armed and armor, begin a mad rush with the PCs and Krennyk back to Castle Floivin, stopping to grab more support at the Floivin Penitentiary. Within the castle, Mudgol and Gruulsh notice that the corpse of Velveldine has ALSO transformed, into a grayish humanoid creature that Mudgol identifies as a doppelganger! What's going on here? After confronting the guard out front, and picking up more soldiers through the castle, Ballyhoo and Badger dimension door back to the regent's chambers. Ox destroys a locked door with a single blow, and at long last the group is reunited, with Captain Krennyk barking out questions, unable to believe his eyes!
Badger loots the assassin's body, even going so far to remove one of the 'mismatched' eyes, which Mudgol has determined is a magical item. Gruulsh claims the doppelganger's corpse, but a search of the chamber does not reveal any further clues (apart from the lever which activated the regent's door). After the diviner attempts to 'flirt' with the maid-staff, the party decides that they must find Commander Hoary at all costs, to plan their next move. A guard is sent off, and our heroes decide to rove about the city and do some errands while they wait for the officer's return. Visits are paid to Teven the Worm, where Ballyhoo encounters a strange, talking suit of armor that has been assigned to guard the lowly wizard's business; and also to the Cathedral of Blades, where Gruulsh snaps up whatever curative potions have been restocked. The rest of the group heads off to the western Floivin market, where Badger and Ox procure a grocery list of items for Odd Jon back at the ruins, and go a little overboard, purchasing several pigs and a 'golden hen' from a trader. Ox is fascinated by his new friend 'Bernice', and hopes she will lay eggs of gold and make him rich.
Mudgol runs across a man named Lefleur, who is blowing up sausage casings into balloons for children at the market, and he offers him a 'gig' up at Ettenhead, which the chubby man politely accepts, barring any other competition he might face there. Baro further attempts to recruit a local carpenter to the soon renovated castle, and is met with a possible acceptance. The group then shuffles off to Dronn's Arsenal, where Baro wants to make a deal about having a Bellowbroth smithy at Ettenhead for the manufacture of tools. Alas, the Bellowbroth clan is aligned with the Vlad-Gnarlbottom merchant's group, and cannot compete. Ox tries to fly off the roof of the shop with the chicken Bernice, much to the dismay of the owner. It is at this point the half-orc realizes that the 'gold' of the hen seems to rub off on his hands...all the PCs then reconvene at Armory Square, and Commander Hoary finally arrives with some soldiers in tow.
Disturbed by the day's events thus far, Hoary and our heroes brainstorm what steps to take. Recalling that the doppelganger's previously encountered by Mudgol would travel in 'hands' of five fingers, they decide to use true seeing on the staff of Castle Floivin to see if any other impostors are in place. The soldiers on duty, maids and servants of the castle are rounded up in the banquet hall and the spell is cast. Perversely, the diviner goes too far and looks down one of the maid's outfits, proclaiming that there was a 'ghost in there but now it's gone'. Lecherous! Gruulsh hangs out by the secret back entrance to the castle, but no one seems to attempt to escape as the procedure is being carried out inside. All present are proven not to be the foul shapechangers, so the PCs ask who might not have shown up for work that day. The staff notes that the accountant Coven was absent today, probably at a drinking spot, and the serving maid who turned out to be the assassin hadn't been seen in some time. Gruulsh races to the Seven Floods Inn, meeting up with Ballyhoo, who had performed to gather a crowd of suspicious locals who wanted to know if the rumors of the Regent's passing were true...
They arrive, and the bugbear is accosted by the staff and patrons of the esteemed establishment, and they also turn on Ballyhoo when he shows up and defends the shaggy humanoid. Nonetheless, Coven presents himself and seems to know nothing of the plot to slay the Regent. Further investigation is required, so Ox and Ballyhoo head out to the ruins east of the Keep, still in a bad state after the war with the undead. The bard examines the Twin Lizard Tap exclusively, while Ox watches the road. Ballyhoo finds a handful of coins, and a zombified, but still animated arm crushed under some of the wood of the Tap. Outside, a strange female rider, gowned in a crow's mask and cloak of flowing blue and purple rides past the half-orc into the Keep. Ballyhoo learns that the Tap, in addition to several other businesses in the city, were actually owned by Coven himself, purchased several years ago. After this revelation, Hoary gives permission to detain Coven at the Penitentiary, so the PCs march him in there and Ballyhoo uses dominate person to gain the accountant's trust.
As it turns out, Coven did have some contact with members of the Score, helping the elusive Scroundel set up shop at a prime location for the night market and allowing Adder/Derelech to operate as an informant out of the Tap. He had also run into the halfling Shalabar, the gnome Parodee, Kohl Harthas and Baron Mordanc at various points, but claims under compulsion to not have known what they were after, only that it was shady business. Once the tragic events began to consume Floivin Province, like the humanoid uprising, death of Regent Bauerkroft and the undead plight to reclaim the obsidian hand of Ulan Vhor from the sewers below, he realized that these 'Score' were the catalyst. But at that time he was afraid for his life, and decided not to inform the Last Eidolorn. The PCs discuss what now to do with the accountant, for his crimes may equal treason and he qualifies for a public execution. Ballyhoo decides at long last to join the Last Eidolorn as a private, and then Hoary orders him to compel Coven to turn over his assets to the guard, and possibly replenish some of what the Eidolorn paid out to help repair the ruins of Ettenhead. As for Coven's ultimate fate, it is yet to be determined...
After re-assembling at the ruins, Mudgol decides he must attempt to greater scry the location of the real Regent Velvedine, if there is one at all, and using some stationary and pens that Baro procured from the castle staff, he makes the attempt. The mirror is unresponsive, so whether Velvedine has entirely disappeared or never existed is unknown. Odd Jon is dismayed that Ox was taken advantage of with the golden hen, but says he'll use her at least to supply the workers and guards at Ettenhead with some eggs. The PCs plan out their next move...
PCs: Badger, Ballyhoo, Baro, Gruulsh, Mudgol, Ox
NPCs
Lefleur (human male): An interesting, portly and balding salesman at the Floivin Keep west market, blows sausage casings into personalized balloons, sells them to passerby, or gives them freely to children. Mudgol becomes so enamored of the sausage blowing that he invites Lefleur to set up shop at Ettenhead, and the man seems to have accepted the offer...
Zarm (zombie arm): When searching the ruins of the Twin Lizard Tap for clues, Lord Ballyhoo came across this still-animate undead right arm, which was trapped beneath some crushed and burnt wood from the War for Floivin Keep. He passes it on to Ox, who decides it would be best served as a gift to his fellow half-orc Mudgol. The diviner is thrilled with his new 'pet'.
Mudgol determines to teleport the PCs around him to rescue Regent Velvedine from her would be assailant, so he grabs Ballyhoo, Badger and Gruulsh and casts the spell...only it misfires, sending the four off to the nearest similar destination...an upper-castle feast at the orc fortress of the Mimresh! Six officers are stunned to have their meal interrupted, and to add insult to injury, Badger shoots one in the face with an arrow, not killing the creature but deeply offending it... Pressing the advantage of surprise, Mudgol once against casts his teleportation and the quartet arrives at Castle Floivin as planned, only they're too late! The assassin, guised as a young serving girl, is positioned above the regent, a short sword in her neck! He seems 'disappointed' that his plot was uncovered, but regains composure and turns towards the interlopers. Badger and Mudgol fire upon him with arrows and magic missiles, but he survives to nearly slay the diviner with an acrobatic, lethal blow...alas, even knocking the half-orc unconscious, the rest of the PCs are able to send him to an early grave. In death, the assassin, Adder (aka Derelech) reverts to his human state, a swarthy man with two mismatched eyes. Ballyhoo and Badger use dimension door to rush towards Armory Square and warn Commander Hoary, while Gruulsh and Mudgol watch over the corpses.
Meanwhile, while Ox remains ignorant of the situation, Baro has noticed the casting of Mudgol's spell, and the disappearance of his companions from Ettenhead. He visually scans the area, exchanges some verbal unpleasantries with the elf guard Nasriel, and then grabs the half-orc and teleports to Armory Square, where he feels most likely to find them. Ballyhoo and Badger encounter the two en route, and they all bluster into Commander Hoary's officer quarters to inform him of the Regent's tragic passing, only to find the dwarf Captain Krennyk in his bath robes. He doesn't believe their story at first, but after Baro hucks a thunderstone at a wall, he feels that the Last Eidolorn are suddenly under attack, and musters the nearest barracks into action. Two dozen men, most barely armed and armor, begin a mad rush with the PCs and Krennyk back to Castle Floivin, stopping to grab more support at the Floivin Penitentiary. Within the castle, Mudgol and Gruulsh notice that the corpse of Velveldine has ALSO transformed, into a grayish humanoid creature that Mudgol identifies as a doppelganger! What's going on here? After confronting the guard out front, and picking up more soldiers through the castle, Ballyhoo and Badger dimension door back to the regent's chambers. Ox destroys a locked door with a single blow, and at long last the group is reunited, with Captain Krennyk barking out questions, unable to believe his eyes!
Badger loots the assassin's body, even going so far to remove one of the 'mismatched' eyes, which Mudgol has determined is a magical item. Gruulsh claims the doppelganger's corpse, but a search of the chamber does not reveal any further clues (apart from the lever which activated the regent's door). After the diviner attempts to 'flirt' with the maid-staff, the party decides that they must find Commander Hoary at all costs, to plan their next move. A guard is sent off, and our heroes decide to rove about the city and do some errands while they wait for the officer's return. Visits are paid to Teven the Worm, where Ballyhoo encounters a strange, talking suit of armor that has been assigned to guard the lowly wizard's business; and also to the Cathedral of Blades, where Gruulsh snaps up whatever curative potions have been restocked. The rest of the group heads off to the western Floivin market, where Badger and Ox procure a grocery list of items for Odd Jon back at the ruins, and go a little overboard, purchasing several pigs and a 'golden hen' from a trader. Ox is fascinated by his new friend 'Bernice', and hopes she will lay eggs of gold and make him rich.
Mudgol runs across a man named Lefleur, who is blowing up sausage casings into balloons for children at the market, and he offers him a 'gig' up at Ettenhead, which the chubby man politely accepts, barring any other competition he might face there. Baro further attempts to recruit a local carpenter to the soon renovated castle, and is met with a possible acceptance. The group then shuffles off to Dronn's Arsenal, where Baro wants to make a deal about having a Bellowbroth smithy at Ettenhead for the manufacture of tools. Alas, the Bellowbroth clan is aligned with the Vlad-Gnarlbottom merchant's group, and cannot compete. Ox tries to fly off the roof of the shop with the chicken Bernice, much to the dismay of the owner. It is at this point the half-orc realizes that the 'gold' of the hen seems to rub off on his hands...all the PCs then reconvene at Armory Square, and Commander Hoary finally arrives with some soldiers in tow.
Disturbed by the day's events thus far, Hoary and our heroes brainstorm what steps to take. Recalling that the doppelganger's previously encountered by Mudgol would travel in 'hands' of five fingers, they decide to use true seeing on the staff of Castle Floivin to see if any other impostors are in place. The soldiers on duty, maids and servants of the castle are rounded up in the banquet hall and the spell is cast. Perversely, the diviner goes too far and looks down one of the maid's outfits, proclaiming that there was a 'ghost in there but now it's gone'. Lecherous! Gruulsh hangs out by the secret back entrance to the castle, but no one seems to attempt to escape as the procedure is being carried out inside. All present are proven not to be the foul shapechangers, so the PCs ask who might not have shown up for work that day. The staff notes that the accountant Coven was absent today, probably at a drinking spot, and the serving maid who turned out to be the assassin hadn't been seen in some time. Gruulsh races to the Seven Floods Inn, meeting up with Ballyhoo, who had performed to gather a crowd of suspicious locals who wanted to know if the rumors of the Regent's passing were true...
They arrive, and the bugbear is accosted by the staff and patrons of the esteemed establishment, and they also turn on Ballyhoo when he shows up and defends the shaggy humanoid. Nonetheless, Coven presents himself and seems to know nothing of the plot to slay the Regent. Further investigation is required, so Ox and Ballyhoo head out to the ruins east of the Keep, still in a bad state after the war with the undead. The bard examines the Twin Lizard Tap exclusively, while Ox watches the road. Ballyhoo finds a handful of coins, and a zombified, but still animated arm crushed under some of the wood of the Tap. Outside, a strange female rider, gowned in a crow's mask and cloak of flowing blue and purple rides past the half-orc into the Keep. Ballyhoo learns that the Tap, in addition to several other businesses in the city, were actually owned by Coven himself, purchased several years ago. After this revelation, Hoary gives permission to detain Coven at the Penitentiary, so the PCs march him in there and Ballyhoo uses dominate person to gain the accountant's trust.
As it turns out, Coven did have some contact with members of the Score, helping the elusive Scroundel set up shop at a prime location for the night market and allowing Adder/Derelech to operate as an informant out of the Tap. He had also run into the halfling Shalabar, the gnome Parodee, Kohl Harthas and Baron Mordanc at various points, but claims under compulsion to not have known what they were after, only that it was shady business. Once the tragic events began to consume Floivin Province, like the humanoid uprising, death of Regent Bauerkroft and the undead plight to reclaim the obsidian hand of Ulan Vhor from the sewers below, he realized that these 'Score' were the catalyst. But at that time he was afraid for his life, and decided not to inform the Last Eidolorn. The PCs discuss what now to do with the accountant, for his crimes may equal treason and he qualifies for a public execution. Ballyhoo decides at long last to join the Last Eidolorn as a private, and then Hoary orders him to compel Coven to turn over his assets to the guard, and possibly replenish some of what the Eidolorn paid out to help repair the ruins of Ettenhead. As for Coven's ultimate fate, it is yet to be determined...
After re-assembling at the ruins, Mudgol decides he must attempt to greater scry the location of the real Regent Velvedine, if there is one at all, and using some stationary and pens that Baro procured from the castle staff, he makes the attempt. The mirror is unresponsive, so whether Velvedine has entirely disappeared or never existed is unknown. Odd Jon is dismayed that Ox was taken advantage of with the golden hen, but says he'll use her at least to supply the workers and guards at Ettenhead with some eggs. The PCs plan out their next move...
PCs: Badger, Ballyhoo, Baro, Gruulsh, Mudgol, Ox
NPCs
Lefleur (human male): An interesting, portly and balding salesman at the Floivin Keep west market, blows sausage casings into personalized balloons, sells them to passerby, or gives them freely to children. Mudgol becomes so enamored of the sausage blowing that he invites Lefleur to set up shop at Ettenhead, and the man seems to have accepted the offer...
Zarm (zombie arm): When searching the ruins of the Twin Lizard Tap for clues, Lord Ballyhoo came across this still-animate undead right arm, which was trapped beneath some crushed and burnt wood from the War for Floivin Keep. He passes it on to Ox, who decides it would be best served as a gift to his fellow half-orc Mudgol. The diviner is thrilled with his new 'pet'.
Saturday, February 1, 2014
The Ettenhead Census
Staff
Commanding Officer: Captain Banghorn
Castellan: TBA
Officers: Lt. Gruulsh, Sgt Baro, Lt. Badger, Lt. Ballyhoo, Lt. Shurka, Sgt. Grenjar
Quartermaster: Staff Sgt Stuckle
Soldiers/Guards
Nasriel (on loan from the Reddenbalm house guard)
Slasher (on loan from the Reddenbalm house guard)
Expedition Crowslode
Lt. Badger
Lt. Lord Ballyhoo
Sgt. Baro
Lt. Gruulsh
Solveig Toril
(Wendel Eumatic Tork III)
Mistlethroe
Monch Gnarlbottom
(Monch's +1)
Expedition North
Lt. 'Six Shite Shurka'
Sgt. Grenjar Gnarlbottom
Pvt. Tharbalas Reddenbalm
Residents/Tradesmen
None
Temporary Denizens
Scuff Gnarlbottom (master engineer)
1x dwarven surveyor
3x dwarven engineers
4x dwarven masons
2x human carpenters
8x dwarven laborer
Trade Rights Secured
Gnarlbottom-Vlad Associates (weapons, armor, tools, cloths/textiles)
Clan Reddenbalm (charms, candies, floral arrangements)
Clan Roodeye (breads, wines, leathers)
Commanding Officer: Captain Banghorn
Castellan: TBA
Officers: Lt. Gruulsh, Sgt Baro, Lt. Badger, Lt. Ballyhoo, Lt. Shurka, Sgt. Grenjar
Quartermaster: Staff Sgt Stuckle
Soldiers/Guards
Nasriel (on loan from the Reddenbalm house guard)
Slasher (on loan from the Reddenbalm house guard)
Expedition Crowslode
Lt. Badger
Lt. Lord Ballyhoo
Sgt. Baro
Lt. Gruulsh
Solveig Toril
(Wendel Eumatic Tork III)
Mistlethroe
Monch Gnarlbottom
(Monch's +1)
Expedition North
Lt. 'Six Shite Shurka'
Sgt. Grenjar Gnarlbottom
Pvt. Tharbalas Reddenbalm
Residents/Tradesmen
None
Temporary Denizens
Scuff Gnarlbottom (master engineer)
1x dwarven surveyor
3x dwarven engineers
4x dwarven masons
2x human carpenters
8x dwarven laborer
Trade Rights Secured
Gnarlbottom-Vlad Associates (weapons, armor, tools, cloths/textiles)
Clan Reddenbalm (charms, candies, floral arrangements)
Clan Roodeye (breads, wines, leathers)
Friday, January 31, 2014
Session 57 (1/31/14)
Verne, Martenin 29th, 838 ID
On the eve of the PCs' next mission, several of them decide to teleport back to Floivin Keep in order to go over the party treasure held in the Stride's vault in the sewers. Several items are picked up for Ox, Badger, and Lord Ballyhoo, while Mudgol snaps up a bunch of unidentified goods that he and Baro can study up at Ettenhead. They also pick up some new magical purchases at the Arkana Arkiva, and offer Mistlethroe a business partnership between the school and the keep (once renovated). Mistlethroe gets permission to sell the PCs whatever he might have in stock, but tells them that Mudgol will have to serve as their liaison for the time being. Soon after, they return to the conquered ruins and confer with Captain Banghorn over their next move. It's ultimately decided that the next day will be spent with half the party traveling to Littlewolf to make some contacts, while Mudgol and Baro will study scrolls for their spellbooks, and the rest will keep watch over Ettenhead.
Essel, Martenin 30th, 838 ID
Mudgol and Baro wake up early, identify a few items and then get to work transcribing their new scrolls. Lord Ballyhoo summons his shadowy unicorn steed, and leads Gruulsh and Ox on a trip to Littlewolf where they hope to make a few deals. En route, they encounter a haggard, near-blind old man named Bastaro who claims to be a brigand and demands coin for their safe passage. Soon the cretin relents after realizing that there are in fact three of our heroes, and he is 'pressed' into service for the fumbling entertainment he might offer, and also because he might be decent at his former profession (fisherman), and Ettenhead could use one. Gruulsh carries the old buck to Littlewolf. Upon arriving, Ox is accosted by a snotty elfin house guard while Ballyhoo's dramatic arrival draws a crowd of children. Visyo Reddenbalm seems surprised that Gruulsh returns, but bargains with the bugbear over trade possibilities at Ettenhead. It is eventually agreed that both Reddenbalm and Roodeye clans would lay some exclusive claim to diverse trade goods, and in the meantime Visyo would personally detach several of his house guard to watch over the ruin while the dwarf engineers were rebuilding it...a mysterious, elderly veiled soldier named Slasher, and two posh golden elves, one of whom is Nasriel, the very one that bothered Ox on his arrival. The group then sets out back to Ettenhead with their four new acquisitions, Ballyhoo staying behind to once again seduce a hesitant Shayla the Swineherd...
Once reunited, introductions are made at Ettenhead, and it is quickly determined that Slasher is perhaps the only competent acquisition from Littlewolf. Badger does befriend Bastaro, who invites him to join the mythic 'Brigand Empire' he is forming. After further discussion, the PCs decide they will take another day to prepare themselves and fetch supplies to the old stronghold, rather than rush off to face the Score and Blooded Lash at the Haunted Horrn, or scout on the progress of the Vandrakki berserkers to the North. As evening sets in, so too does a storm, the worst rain, wind and lightning in Floivin Province for months, and the PCs and their recruits take shelter in whatever structure can cover them, except for Badger and Gruulsh who remain out in the rain, shaggied up.
Ivric, Martenin 31st, 838 ID
Having completed the memorization of their new spells, Baro and Mudgol execute a plan to teleport a few party members back to gather goods. They bring along Captain Banghorn, Badger and Lord Ballyhoo. Mudgol goes to retrieve his new scrying mirror from Dronn's Arsenal, while Banghorn requisitions some tents, and Badger signs off on a pile of rations and some casks of ale. Ballyhoo takes a breakfast at the Seven Floods Inn, performing for the morning patrons, and then heads to Swyft the Tailor where he is surprised to find a radiant entertainer's outfit of gossamer, white silk and genuine golden thread has been crafted for him by the esteemed clothier...courtesy of Neddyn Starkweather, who recently passed through and paid Swyft a large sum of money. The suit is so radiant that it offends commoners and thrills those of fashion and stature...Ballyhoo promptly donates his old outfit to a passerby. Baro's mission is to speak with Monch Gnarlbottom and find out the progress of Scuff the dwarf's preparations on repairing the keep. The engineer had just recently returned to assemble a caravan of laborers and craftsmen to take on the task of fixing the outer towers and walls, funded by the Last Eidolorn guard and signed off by Hoary.
At any rate, Monch inquires about progress on the head of the Axe of Dwarven Lords, and tells Baro the PCs must be more urgent about retrieving it, that the full relic might be rejoined and the sinister, supposed plot to resurrect the Death Titan Ulan Vhor thwarted. Instead, the two end up making a lunch date at the Seven Floods, where Monch and Attican Vlad offer a loan of 75,000gp for the construction of interior structures for the new Ettenhead. 100,000gp is to be paid back, and the merchants' consortium granted exclusive rights to the sale of weapons, armor and textile/cloths within the completed stronghold's walls. Baro reluctantly signs the documents and accepts the offer, and has the currency routed to Scuff, that the engineer can begin immediately after the external repairs are completed (in presumably a few months of work). The evoker heads back to Armory Square, where Mudgol and the others await, and they at last return to their friends at Ettenhead.
But our heroes who stayed behind haven't been idle. Odd Jon Stuckle brings Ox along for a foraging mission, grabbing lots of roots and vegetables to make a salad, and robin's eggs to smother them with. Odd Jon recounts many emotional tales of his friendship with the fallen Doorjamb Grizzlebeard to the half-orc, who listens attentively, knowing his belly will be filled. The Staff Sergeant acquires something 'extra' for his new friend, a robin itself, which he'll cook for the half-orc's lunch. Gruulsh tries to send Odd Jon off with Bastaro to acquire some fishing gear and do some actual fishing, but the elf Lomi is sent instead. The bugbear, Slasher and Nasriel resume a careful watch on the area, to make sure the mysterious 'Titan of the Glen' doesn't show up to exact vengeance for the fallen giants. When Mudgol and the rest return with the supplies that evening, the tents are set up and one set aside as a 'scrying room' for the diviner's new mirror.
Evelais, Verget the 1st, 838 ID
Before making their next tactical move, they decide to give the mirror a go, unsuccessfully attempting to locate Luorn Stride but then managing to track down the Score's master of disguises, Adder, who is disguised as a seemingly innocent serving girl (same one who jumped Ginkwrench in Halehusk), and about to give Regent Velvedine her 'breakfast'!!!
PCs: Badger, Ballyhoo, Baro, Gruulsh, Mudgol, Ox
NPCs
Bastaro (human male): An elderly, scrawny and decrepit man of at least 70 summers, who is very near blind. Claims to have once been an honest fisherman who, out of desperation, turned to a life of banditry in order to make ends meet. Constantly complains about his ex-wife, comparing the various blurry shapes he sees to her. Wields a fishing night and covers his face with a snotty bandana. Also seems entirely obsessed over his chosen 'brigand' lifestyle, to the point that, even when threatened with violence, he'll carry on about founding a 'Brigand Empire' in Floivin Province. He may have found a willing ear in Badger...
Lomi (elf male): A rather daft but attractive, lithe elf who seems to be related to Nasriel. Hair is tied back in an impressive man...err, elf bun. Has a carefree attitude which can turn dangerous when prompted, and often arrives at some sick ideas, but otherwise goes with the flow. Was assigned with Nasriel and Slasher to serve as interim guardsmen at the Ettenhead keep during its reconstruction. Currently serving as a bodyguard for Bastaro 'the Brigand', who has been sent to fish at Littlewolf and return to Lt. Gruulsh.
Nasriel (elf male): An arrogant, golden haired elf of the Reddenbalm clan, bearing the usual ornate but flimsy army of his family. Has a couple bright earrings in his left ear, and eyes that shift between rust and green. Was on duty in Littlewolf when Ballyhoo, Gruulsh and Ox came back to visit, and was suspicious of the half-orc, but later assigned by his patriarch, Visyo to accompany them to Ettenhead and serve as an interim watchman while they were building the place.
Slasher (elf? female): A hunched, elderly soldier of the Reddenbalm clan guard who is assigned to accompany Nasriel and Lomi to serve as interim watchmen at Ettenhead, with the PCs. Unlike the other two, she actually seems to take the job seriously, eating sparingly of her own rations and remaining deft and vigilant at her post. Appears to communicate with primitive sign language, never really speaks, and covers herself in veils so that her wrinkled face is mostly obscured.
Monday, January 27, 2014
Online Session 57 (1/27/14)
Here is the link to the transcript for AIM online session 57.
PC: Six Shite
NPCs
Dwovyn Deepbeard (dwarf male): A stout dwarf of middle years, a knotty beard of grays and browns, who wears a disheveled ringmail suit with many of the links missing. Wields a mighty pickaxe named 'Ruth' and has a mule named 'Stocky'. The character seems strangely familiar, and yet claims to be a miner of honest repute, carving out his fortunes from the Skunk Ridge and Vernal Wall. Also has a fondness for Old Roy Rottgutt (whatever that is), and learned some cooking recipes from someone at the Fiery Rat in Floivin Keep. Runs across Six Shite as the northman first arrives in Floivin Province.
PC: Six Shite
NPCs
Dwovyn Deepbeard (dwarf male): A stout dwarf of middle years, a knotty beard of grays and browns, who wears a disheveled ringmail suit with many of the links missing. Wields a mighty pickaxe named 'Ruth' and has a mule named 'Stocky'. The character seems strangely familiar, and yet claims to be a miner of honest repute, carving out his fortunes from the Skunk Ridge and Vernal Wall. Also has a fondness for Old Roy Rottgutt (whatever that is), and learned some cooking recipes from someone at the Fiery Rat in Floivin Keep. Runs across Six Shite as the northman first arrives in Floivin Province.
Tuesday, January 21, 2014
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